Map | Action |
---|---|
<F1> | Causes Netrw to issue help |
<cr> | Netrw will enter the directory or read the file |
<del> | Netrw will attempt to remove the file/directory |
- | Makes Netrw go up one directory |
a | Toggles between normal display, hiding (suppress display of files matching g:netrw_list_hide) showing (display only files which match g:netrw_list_hide) |
c | Make browsing directory the current directory |
C | Setting the editing window |
d | Make a directory |
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import UIKit | |
// Lots of ideas here that I'd love thoughts about. Some of this creates new highly generic types | |
// (UniqueIdentifier, IdentifiedSet) that may have broader purpose. Some of it defines a new Observer pattern. | |
// I've been playing around with this UniqueIdentifier type. Its purpose is to let you store things | |
// in dictionaries (or possibly sets) that you couldn't otherwise. | |
// It's just a self-referencial ObjectIdentifier. I used to use NSUUID for this purpose, but wondering | |
// if this is better. |
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// uses PriorityQueue from https://github.com/mauriciosantos/Buckets-Swift | |
protocol Pathfinding { | |
typealias Node: Hashable | |
func neighborsFor(node: Node) -> [Node] | |
func costFrom(from: Node, to: Node) -> Int | |
func heuristicFrom(from: Node, to: Node) -> Int | |
} |
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/** | |
* The examples provided by Facebook are for non-commercial testing and | |
* evaluation purposes only. | |
* | |
* Facebook reserves all rights not expressly granted. | |
* | |
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | |
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
* FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL | |
* FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
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import Cocoa | |
struct Person { | |
var name: String = "John" | |
var age: Int = 50 | |
var dutch: Bool = false | |
var address: Address? = Address(street: "Market St.") | |
} | |
struct Address { |
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struct User { | |
let id: Int | |
let name: String | |
let email: String? | |
} | |
extension User: JSONDecodable { | |
static func create(id: Int, name: String, email: String?) -> User { | |
return User(id: id, name: name, email: email) | |
} |
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/// Sectional Sale | |
prefix operator >> {} | |
postfix operator >> {} | |
public prefix func >>(rhs: UInt16) -> UInt16 -> UInt16 { | |
return { lhs in lhs >> rhs } | |
} | |
public postfix func >>(lhs: UInt16) -> UInt16 -> UInt16 { |
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// | |
// CollectionViewDataSource.swift | |
// Khan Academy | |
// | |
// Created by Andy Matuschak on 10/14/14. | |
// Copyright (c) 2014 Khan Academy. All rights reserved. | |
// | |
import UIKit |
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--- Stubs for entity.* callbacks defined in C++. | |
-- | |
-- DO NOT INCLUDE this file in your scripts, it is for documentation purposes only. | |
-- | |
-- Entity callbacks query and mutate the specific entity that is running the | |
-- lua script. They can be called from a _different_ entity using | |
-- world.callScriptedEntity(targetEntityId, "entity.*"), replacing "*" with the | |
-- name of a function defined below. | |
-- | |
-- Specific types of entities (e.g. NPCs, Objects) define different sets of |
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+ (NSAttributedString *)artsyBodyTextAttributedStringFromHTML:(NSString *)HTML withFont:(UIFont *)font | |
{ | |
NSMutableParagraphStyle *style = [[NSMutableParagraphStyle alloc] init]; | |
style.lineHeightMultiple = 1.2; | |
style.paragraphSpacing = font.pointSize * .5; | |
NSDictionary *textParams = @{ | |
NSFontAttributeName : font, | |
NSParagraphStyleAttributeName : style, |
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