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#include <Arduino.h> | |
#include <SoftwareSerial.h> | |
#include <JQ6500_Serial.h> | |
JQ6500_Serial mp3(2,3); | |
void setup(){ | |
mp3.begin(9600); | |
mp3.reset(); | |
mp3.play(); |
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#include <Arduino.h> | |
#include <SoftwareSerial.h> | |
#include <JQ6500_Serial.h> | |
JQ6500_Serial mp3(2,3); | |
void setup(){ | |
mp3.begin(9600); | |
mp3.reset(); | |
pinMode(A0, INPUT_PULLUP); |
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#include <PCM.h> | |
const unsigned char sample[] PROGMEM = { | |
128, 127, 128, 128, 128, 128 //...example sound | |
}; | |
void setup() | |
{ | |
startPlayback(sample, sizeof(sample)); | |
} |
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#include <PCM.h> | |
const unsigned char ghost[] PROGMEM = { | |
131, 128, 128, 124, 124, 124, //your sound here | |
}; | |
void setup(){ | |
pinMode(A0, INPUT_PULLUP); | |
} |
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#include <PCM.h> | |
const unsigned char ghost1[] PROGMEM = { | |
131, 128, 128, 124, 124, 124, 124, 124, 120, 120, 116, 116, 116, 116, 116, 112, 112, 108, 108, 108, 112, 116, 120, 120, 124, 128, 131, 139, 143, 147, 151, 151, 151, 151, 147, 147, 147, 143, 139, 135, 131, 128, 128, 124, 124, 120, 120, 120, 116, 116, 116, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 116, 116, 116, 116, 116, 120, 120, 124, 124, 124, 128, 128, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 131, 128, 128, 128, 124, 124, 124, 120, 120, 120, 116, 116, 116, 112, 112, 112, 112, 112, 112, 112, 112, 108, 112, 112, 116, 120, 124, 128, 131, 135, 139, 147, 151, 155, 155, 155, 155, 151, 151, 147, 143, 139, 135, 131, 128, 124, 120, 120, 116, 116, 116, 116, 116, 116, 116, 116, 116, 120, 116, 116, 116, 120, 120, 120, 120, 120, 120, 120, 120, 120, 120, 124, 124, 124, 124, 128, 128, 131, 131, 131, 131, 135, 135, 135, 135, 135, 135, 131, 131, 131, 131, 131, 128, 128, 128, 124, 124, 124, 120, 120, 116, 116, 112, 112, 112, |
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var server = require('http').createServer(handler) | |
var fs = require('fs') | |
server.listen(80) | |
function handler(request, response) { | |
fs.readFile(__dirname + '/index.html', | |
function (err, data) { | |
if (err) { | |
response.writeHead(500) |
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<h1> Hello World! </h1> | |
<script> | |
console.log("Hello Console!") | |
</script> |
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<button id="myButton"> Hello World! </button> | |
<script> | |
var button = document.getElementById("myButton") | |
function speak(){ alert("hi!") } // this is a function declaration, allowing 'speak' to be used anywhere in the code, even above this line. | |
//you can also assign an "anonymous function" to a variable name, but this function can only be called below where it was assigned | |
//var speak = function() { alert("hi!") } | |
button.onclick = speak | |
</script> |
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<button id="turnBlack">Black</button> | |
<button id="turnWhite">White</button> | |
<script> | |
var turnBlackButton = document.getElementById("turnBlack") | |
var turnWhiteButton = document.getElementById("turnWhite") | |
function turnBlack() { | |
document.body.style.background = 'black' | |
} | |
function turnWhite() { | |
document.body.style.background = 'white' |
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<h1 id="turnBlack">Off</h1> | |
<h1 id="turnWhite">On</h1> | |
<script> | |
var turnBlackButton = document.getElementById("turnBlack") | |
var turnWhiteButton = document.getElementById("turnWhite") | |
function turnBlack() { | |
document.body.style.background = 'black' | |
turnBlackButton.style.color = 'white' | |
turnWhiteButton.style.color = 'white' | |
} |
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