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let pixelBuffer = sceneView?.session.currentFrame?.capturedImage
let handler = VNImageRequestHandler(cvPixelBuffer: pixelBuffer, orientation: .up)
let requestHandler = VNImageRequestHandler(url: inputImageURL)
let request = VNDetectRectanglesRequest { request, error in
self.completedVisionRequest(request, error: error)
}
// perform additional request configuration
request.usesCPUOnly = false //allow Vision to utilize the GPU
DispatchQueue.global().async {
do {