(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
#!/bin/bash | |
#------------------------------------------------------------------------------ | |
# Name: sbtmkdirs | |
# Purpose: Create an SBT project directory structure with a few simple options. | |
# Author: Alvin Alexander, http://alvinalexander.com | |
# Info: http://alvinalexander.com/sbtmkdirs | |
# License: Creative Commons Attribution-ShareAlike 2.5 Generic | |
# http://creativecommons.org/licenses/by-sa/2.5/ | |
#------------------------------------------------------------------------------ |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
// Inertial Bounce - Created by Animoplex: www.animoplex.com | |
// Original Version: http://www.graymachine.com/top-5-effects-expressions/ | |
// Modified expression for a smoother bounce effect and easier editing. Use this on any property with two keyframes to get a nice bounce effect that is based on velocity of the value change. Perfect for a scale from 0 to 100 or a speedy rotation that needs some extra life. Adjust amp, freq and decay values to tweak the effect. Amp is intensity, freq is bounces per second, and decay is the speed of decay, slow to fast. | |
// Full Tutorial: https://www.youtube.com/watch?v=653lxeVIyoo | |
amp = 5.0; freq = 2.0; decay = 4.0; | |
n = 0; | |
if (numKeys > 0) { | |
n = nearestKey(time).index; |