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#!/usr/bin/env node | |
// use a while-loop to run the stepByStep process 100 times // | |
var i = 0; | |
while (i < 100) { | |
i++; | |
console.log(i + "."); | |
// between 5 and 10 - you can change these values to inspect different ranges // | |
stepByStep(5, 10); |
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#!/usr/bin/env node | |
var | |
prmpt = require('prompt'), | |
fs = require('fs'); | |
var welcomeMessage = "Magic Eight Ball"; | |
console.log(welcomeMessage); | |
var answers = []; |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<meta name="underbar: contains" content="underbar: contains"> | |
<meta charset="utf-8"> | |
<title>JS Bin</title> | |
</head> | |
<body> | |
<script id="jsbin-javascript"> |
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<head> | |
<title>jQuery One</title> | |
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap.min.css"> | |
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/3.3.5/css/bootstrap-theme.min.css"> | |
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script> | |
</head> |
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<!-- index.html OTHER HTML --> | |
<script> | |
$(function () { | |
//window.opspark.notes.show(); | |
// or // | |
window.opspark.notes.hide(); | |
}); | |
</script> |
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$(function () { | |
var oldGuardians = [ | |
{ | |
name: "Star Lord", | |
notes: "Team leader" | |
}, | |
{ | |
name: "Drax the Destroyer" | |
}, | |
{ |
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<dl> | |
<dt>Canada</dt> | |
<dd>A very cold country</dd> | |
<dt>Brazil</dt> | |
<dd>A very warm country</dd> | |
</dl> |
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/* | |
* VARIABLES: | |
* | |
* 0. To hold things in memory during the life-cycle of a program, we can use variables. Variables | |
* are named identifiers that can point to values of a particular type, like a Number, String, | |
* Boolean, Array, Object or another data-type. Variables are called so because once created, we | |
* can CHANGE the value (and type of value) to which they point. | |
* | |
* 1. To create a variable we use the keyword, var, followed by a name (id or alias) for our | |
* variable. |
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/* | |
* VARIABLES: | |
* | |
* 0. To hold things in memory during the life-cycle of a program, we can use variables. Variables | |
* are named identifiers that can point to values of a particular type, like a Number, String, | |
* Boolean, Array, Object or another data-type. Variables are called so because once created, we | |
* can CHANGE the value (and type of value) to which they point. | |
* | |
* 1. To create a variable we use the keyword, var, followed by a name (id or alias) for our | |
* variable. |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.4/jquery.min.js"></script> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/gist-embed/2.2/gist-embed.min.js"></script> | |
<link rel="stylesheet" href="css/studies.css" type="text/css" /> | |
<title>Studies</title> | |
</head> | |
<body> | |
<div id="all-contents"> |
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