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#include "windows.h" | |
#include "iostream" | |
#define INTERVAL_BETWEEN_CLICKS 125 | |
#define CLICK_INTERVAL 50 | |
using namespace std; | |
inline void mouse_move(LONG x, LONG y) | |
{ |
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{ | |
"metadata": { | |
"name": "", | |
"signature": "sha256:cc620a258bec1c319225fa966334f0ce1c92696660fd9982aad2ced2ed69099c" | |
}, | |
"nbformat": 3, | |
"nbformat_minor": 0, | |
"worksheets": [ | |
{ | |
"cells": [ |
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#!/usr/bin/python3 | |
from sys import stdin | |
startChar = ord('a') | |
endChar = ord('z') | |
customChars = [['.',',','!'],[' ']] | |
def createCustomCharsTable(): | |
customCharsTable = {} |
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{ | |
"metadata": { | |
"name": "", | |
"signature": "sha256:e7dfda19c647e9d3dc4e94180c19589cc96dada50b5952a9b5d6c318c26c65e0" | |
}, | |
"nbformat": 3, | |
"nbformat_minor": 0, | |
"worksheets": [ | |
{ | |
"cells": [ |
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#define _CRT_SECURE_NO_WARNINGS 1 | |
#include <stdio.h> | |
#include <string.h> | |
#include <map> | |
#include <vector> | |
#include <set> | |
#include <algorithm> | |
#include <iterator> |
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{ | |
"response":{ | |
"game":[ | |
{ | |
"game_id":1, | |
"interaction":{ | |
"max":100.0, | |
"type":"VoteGame", | |
"id":1, | |
"min":0.0 |
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if(client != null) { | |
try { | |
client.onConnected = new OnConnected() { | |
public void run(final OrtcClient sender) { | |
Log.i(LOG_TAG, "connected to " + sender.getUrl()); | |
client.subscribe(notificationChannel, true, new OnMessage() { | |
public void run(OrtcClient sender, String channel, String message) { |
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var ret = JObject.Parse(@"{ | |
'response': [{ | |
id: 205387401, | |
first_name: 'Tom', | |
last_name: 'Cruise', | |
sex: 2, | |
city: '5331', | |
country: '9' | |
}]}"); | |
Mock<IApi> mock = new Mock<IApi>(); |
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function insert(item, user, request) { | |
var topTable = tables.getTable('Leaderboard'); | |
var minItem = topTable.orderBy('Score').take(1).read({ | |
success: function(results) { | |
if(item.Score > minItem.Score) | |
{ | |
request.execute(); | |
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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using Windows.Networking; | |
using Windows.Networking.Sockets; | |
using Windows.Storage.Streams; | |
namespace AzalyDC.Common.Networking |