First create the NX workspace and the initial application named search:
npx create-nx-workspace@latest ang-pokemon-mfeSet it up as angular, with the name search and SCSS for the styling:
First create the NX workspace and the initial application named search:
npx create-nx-workspace@latest ang-pokemon-mfeSet it up as angular, with the name search and SCSS for the styling:
| const delay = <T>(time: number, data: T): Promise<T> => | |
| new Promise((resolve) => | |
| setTimeout(() => { | |
| resolve(data); | |
| }, time) | |
| ); | |
| class Users { | |
| async getUsers() { | |
| return await delay(1000, []); |
| class EventProcessor { | |
| handleEvent(eventName: ..., data: ...): void { | |
| } | |
| addHandler(handler: ...) { | |
| } | |
| getProcessedEvents(): ...[] { | |
| } | |
| } |
| [ | |
| { "name": "Atreides", "planets": "Calladan" }, | |
| { "name": "Corrino", "planets": ["Kaitan", "Salusa Secundus"] }, | |
| { "name": "Harkonnen", "planets": ["Giedi Prime", "Arrakis"] } | |
| ] |
| #include <iostream> | |
| #include <fstream> | |
| using namespace std; | |
| // Generic print function that takes an output stream. | |
| // Can be used to print to the screen by passing cout. | |
| // Can be used to print to a file by passing a file stream. | |
| void printSomething(ostream &out, string somethingToSay) { | |
| out << "Something cool:" << somethingToSay << endl; |
| import { atom, WritableAtom } from "jotai"; | |
| import firebase from "firebase"; | |
| function atomWithCollection<TData>( | |
| collection: firebase.firestore.CollectionReference | |
| ): WritableAtom< | |
| TData[], | |
| { | |
| id: string; | |
| data: TData; |
| import { Component } from "react"; | |
| import { | |
| ChakraProvider, | |
| Heading, | |
| Box, | |
| Text, | |
| Grid, | |
| Image, | |
| } from "@chakra-ui/react"; |
| #include <random> | |
| #include <iostream> | |
| #include <sstream> | |
| #include <vector> | |
| #include <algorithm> | |
| using namespace std; | |
| int rollDice(int top) { | |
| return (rand() % top) + 1; |
| #include <iostream> | |
| #include <list> | |
| using namespace std; | |
| int getValue(int index) { | |
| int guessValue = 0; | |
| /* | |
| while (guessValue < 1 || guessValue > 100) { | |
| cout << "Guess #" << index + 1 << ": "; |
| /* | |
| Make a simple text game that has: | |
| [X] Has a design using a flowchart | |
| [X] Uses deeply nested conditionals | |
| [X] Handles edge cases | |
| [X] Uses variables with a variety of the basic data types (string, bool, int, long, float, double) | |
| [X] Uses random | |
| [X] Uses a mathematical operator | |
| [X] No gotos or globals |