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13:06≀17 -!- zoned [[email protected]] has joined #afternet | |
13:06≀21 < zoned> hey faggots, go listen to EFNET NEWS by JASON BANDY! click here: https://youtu.be/UJkv2mAdFQQ - and after you're done check out vap0r's new track "staying up late" | |
here: https://youtu.be/1c1XbL_XK9g | |
13:06≀26 < zoned> it's about staying up too late and not being able to break away from your keyboard!!!! HA HA AHA - come join us on #efnetnews - feel free to use irc.efnet.org !! COME | |
SAY HI!! | |
13:06≀29 < zoned> THIS MESSAGE BROUGHT TO YOU BY PENISPUMP - PP4L - WEPUMPPPPINNNNNNNN | |
13:09≀16 -!- zoned [[email protected]] has quit [G-lined (<jobe> Spamming)] |
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john@joran ~/code/rust ❯ cargo install cargo-tree | |
Updating registry `https://github.com/rust-lang/crates.io-index` | |
Downloading cargo-tree v0.9.1 | |
Downloading petgraph v0.4.2 | |
Downloading cargo v0.15.0 | |
Downloading ordermap v0.2.7 | |
Downloading fixedbitset v0.1.5 | |
Downloading flate2 v0.2.15 | |
Downloading docopt v0.6.86 | |
Downloading libc v0.2.20 |
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Program received signal SIGSEGV, Segmentation fault. | |
_wordcopy_fwd_aligned (dstp=140737488333344, srcp=192, len=26) at wordcopy.c:41 | |
41 wordcopy.c: No such file or directory. | |
(gdb) bt | |
#0 _wordcopy_fwd_aligned (dstp=140737488333344, srcp=192, len=26) at wordcopy.c:41 | |
#1 0x00007ffff742d06d in __memmove_sse2 (dest=0x7fffffffaa20, src=<optimised out>, len=208) at ../string/memmove.c:78 | |
#2 0x00007ffff59076ce in ?? () from /usr/lib/nvidia-367/libnvidia-glcore.so.367.35 | |
#3 0x00007ffff590cb32 in ?? () from /usr/lib/nvidia-367/libnvidia-glcore.so.367.35 | |
#4 0x00007ffff5918ca3 in ?? () from /usr/lib/nvidia-367/libnvidia-glcore.so.367.35 | |
#5 0x00007ffff5925def in ?? () from /usr/lib/nvidia-367/libnvidia-glcore.so.367.35 |
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Game update: AppID 570 "Dota 2", ProcID 1736, IP 0.0.0.0:0 | |
Installing breakpad exception handler for appid(steam)/version(1469850758) | |
Using breakpad crash handler | |
Setting breakpad minidump AppID = 570 | |
Forcing breakpad minidump interfaces to load | |
Looking up breakpad interfaces from steamclient | |
Calling BreakpadMiniDumpSystemInit | |
Looking up breakpad interfaces from steamclient | |
Calling BreakpadMiniDumpSystemInit | |
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197970948899 [API loaded yes] |
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Aug 1 19:46:22 joran gnome-session[1893]: Searching the following paths for manifest files: /etc/vulkan/explicit_layer.d:/usr/share/vulkan/explicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following path for manifest files: /home/john/settings/data/vulkan/explicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following paths for manifest files: /etc/vulkan/implicit_layer.d:/usr/share/vulkan/implicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following path for manifest files: /home/john/settings/data/vulkan/implicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following paths for manifest files: /etc/vulkan/explicit_layer.d:/usr/share/vulkan/explicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following path for manifest files: /home/john/settings/data/vulkan/explicit_layer.d | |
Aug 1 19:46:22 joran gnome-session[1893]: Searching the following paths for manifest files: /etc/vulkan/implicit_layer.d:/usr/sha |
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Witch Beam/Assault Android Cactus/Player.log:Initialize engine version: 5.3.4f1 (fdbb5133b820) | |
Stolen Couch Games/Ichi/Player.log:Initialize engine version: 4.3.0f4 (e01000627d60) | |
Wales Interactive/Gravity Badgers/Player.log:Initialize engine version: 4.3.0f4 (e01000627d60) | |
Toasty Games/Parallax/Player.log:Initialize engine version: 4.6.2p1 (d5c84eeb5d80) | |
Bohemia Interactive/Arma Tactics/Player.log:Initialize engine version: 4.2.1f3 (a184a306e721) | |
Mike Bithell/Thomas Was Alone/Player.log:Initialize engine version: 4.3.1f1 (cebd4d9b5122) | |
RobotLovesKitty/Legend of Dungeon/Player.log:Initialize engine version: 4.3.1f1 (cebd4d9b5122) | |
Serious Brew/Cargo Commander/Player.log:Initialize engine version: 4.3.1f1 (cebd4d9b5122) | |
Matthew Brown/Hexcells/Player.log:Initialize engine version: 4.3.1f1 (cebd4d9b5122) | |
Matthew Brown/Hexcells Plus/Player.log:Initialize engine version: 4.3.1f1 (cebd4d9b5122) |
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2DArray/Not the Robots/Player.log:Initialize engine version: 4.1.2f1 (911c7369eeac) | |
3 Sprockets/Cubemen/Player.log:Initialize engine version: 4.0.0f5 | |
3 Sprockets/Cubemen2/Player.log:Initialize engine version: 4.2.0b5 (8959c9141f86) | |
AmbientStudios/DeathInc/Player.log:Initialize engine version: 4.0.1f2 | |
ArtWareGames Inc./Secret of the Magic Crystal/Player.log:Initialize engine version: 4.1.0f4 (88f3bc4c76f9) | |
AwesomeApps/Quintet/Player.log:Initialize engine version: 4.6.4f1 (99f88340878d) | |
Behold Studios/Pen and Paper/Player.log:Initialize engine version: 4.6.9f1 (44099fd26189) | |
BetaDwarf ApS/FORCED/Player.log:Initialize engine version: 4.3.3f1 (c8ca9b6b9936) | |
Big Robot/SirLauncher/Player.log:Initialize engine version: 4.6.1f1 (d1db7a1b5196) | |
Big Robot/SirYouAreBeingHunted/Player.log:Initialize engine version: 4.6.1f1 (d1db7a1b5196) |
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john@joran ~/code/PSN⇔Steam ±:master *+%❯ git commit | |
Stop `git commit`, test failed with: PHPUnit 4.7.6 by Sebastian Bergmann and contributors. | |
...FS | |
Time: 361 ms, Memory: 5.25Mb | |
There was 1 failure: | |
1) PSNSteamTest::testJSON |
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18:06≀39 <@[Beta]> Tess, https://twitter.com/johndrinkwater/status/730440352574914560 | |
18:16≀43 <@Tess> cute | |
19:04≀13 <@ps> whats with the nickname, john? | |
19:04≀24 <@ps> especially with the annoying punctuation | |
19:04≀24 <@[Beta]> disconnect | |
19:04≀31 <@ps> how come its not just "beta" | |
19:04≀46 <@ps> was it always [beta]? | |
19:04≀52 <@[Beta]> yup | |
19:05≀06 <@[Beta]> I wanted [Beta_Tester] on Efnet originally | |
19:05≀17 <@[Beta]> their nick limits meant I shorterned it to [Beta_Test] |
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Unicode is what we all use* to store our characters. Because of legacy reasons, | |
we needed a way to store them so that the basics mapped onto the old system | |
(ASCII) so UTF-8 was created. It is a representation of Unicode with certain | |
constraints on how we store our characters. For something like an em dash ( — ), | |
this is U+2014 in Unicode, and represented as | |
0xE2 0x80 0x94 in UTF‐8 bytes. | |
What I assume is happening in this case, is your writers are using em dashes | |
freely in their writing, copy/pasting the content into your CMS and at this | |
point it is converting the above sequence into: |