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NSString *const kColorShiftFragmentShaderString = SHADER_STRING | |
( | |
varying highp vec2 textureCoordinate; | |
uniform sampler2D inputImageTexture; | |
uniform lowp float redShift; | |
uniform lowp float greenShift; | |
uniform lowp float blueShift; |
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#!/usr/bin/env ruby | |
# This script currently only works if you have your derived data in the default location. | |
# Get the workspace name to search for, or exit with code 1 if no value in envariable | |
xcodeWorkspacePath = ENV["XcodeWorkspacePath"] || exit(1) | |
projectName = xcodeWorkspacePath[%r{/(\w+)\.xcodeproj}, 1] | |
#Get the folders in derived data that could match the workspace | |
derived_data = File.expand_path("~/Library/Developer/Xcode/DerivedData") | |
# Glob out the files matching our project |
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