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@joshuajnoble
joshuajnoble / KardtClient.ino
Last active August 29, 2015 14:04
Wi-fly Kart Client
//////////////////////////////////////////////////////////////////
// Motor
//////////////////////////////////////////////////////////////////
#define PWMA 14
#define PWMB 15
#define AIN1 1
#define AIN2 0
#define BIN1 3
#define BIN2 4
ld: warning: ignoring file ../../../libs/FreeImage/lib/osx/freeimage.a, missing required architecture armv7 in file ../../../libs/FreeImage/lib/osx/freeimage.a (1 slices)
ld: warning: ignoring file ../../../libs/glu/lib/ios/glu.a, file was built for archive which is not the architecture being linked (armv7): ../../../libs/glu/lib/ios/glu.a
ld: warning: ignoring file /Applications/Xcode.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest, missing required architecture armv7 in file /Applications/Xcode.app/Contents/Developer/Library/Frameworks/XCTest.framework/XCTest (2 slices)
ld: warning: PIE disabled. Absolute addressing (perhaps -mdynamic-no-pic) not allowed in code signed PIE, but used in _FreeImage_GetMetadata from ../../../libs/FreeImage/lib/ios/freeimage.a(BitmapAccess.o-arm). To fix this warning, don't compile with -mdynamic-no-pic or link with -Wl,-no_pie
ld: warning: 32-bit absolute address out of range (0x100411D90 max is 4GB): from _inflate_table + 0x00000674 (0x0010B3D0) to 0x100411D
import json
from shapely.geometry import Polygon
from shapely.geometry import MultiPolygon
with open("all_simplified.geojson") as f:
data = json.load(f)
for feature in data['features']:
print feature['properties']['GEOID']
2014-10-27T22:52:03Z e7e95063779e7a47c13a612d1d7a8ba7256b15d61d5604ce83cd80b336dba530: (from aws_beanstalk/staging-app:latest) create
2014-10-27T22:52:04Z e7e95063779e7a47c13a612d1d7a8ba7256b15d61d5604ce83cd80b336dba530: (from aws_beanstalk/staging-app:latest) start
2014-10-27T22:52:04Z e7e95063779e7a47c13a612d1d7a8ba7256b15d61d5604ce83cd80b336dba530: (from aws_beanstalk/staging-app:latest) die
@joshuajnoble
joshuajnoble / gist:d86aa8c6c0b14b1c8847
Created December 31, 2014 02:05
blepdroid build error
<!doctype html>
<html>
<head>
<title>TALKY TALK</title>
<style>
* { margin: 0; padding: 0; box-sizing: border-box; }
body { font: 13px Helvetica, Arial; }
form { background: #000; padding: 3px; position: fixed; bottom: 0; width: 100%; }
form input { border: 0; padding: 10px; width: 90%; margin-right: .5%; }
form button { width: 9%; background: rgb(130, 224, 255); border: none; padding: 10px; }

There has long been an undercurrent of criticality in present in various aspects of design practice, highly prominent in architecture starting in the 1960’s and enthusiastically kept alive in the distant corners of other fields of design. It is only recently that this criticality has begun to seep into the more popular and public discourses of digital, industrial, service, and product design. This ingress of the political, the inquisitive, and the hypothetical has opened up hybridized spaces between the traditional worlds of fine art and of design. This talk will cover some of the history of critical design and its current relevance, particularly as it relates to constructions of the future and the ways that fictional or aspirational futures shape our understanding of the present.

The thing I love about long distance running is that it take the manifold of problems that is life and brutally reduces it to a Cartesian two vector: time and distance. One possesses an array of tactics but a single strategy: let nothing else intrude. That which adds any additional dimensionality to that two vector is why we all develop our own array of tactics, most of which are so hermetic and wordless that trying to talk about them is ridiculous. What do I think about when I think about running? Nothing, I avoid thinking. I abnegate thought, physicality, self-hood. It's wonderful to not think, to bathe in negative capability and to later re-inflate the world dimension by dimension, choosing what one will re-introduce to it and what will be left behind. I begin with a head and heart full of worry and problems. I end with a two vector, blunt, mute, and inarguable.

This reductive force could be anything, of course. It could be Street Fighter, it could be a golf swing, it could be playing the foreign currency