Kubernetes generateName randomly generates a 5 char sequence that is appended as a "hash" to the generateName prefix (spoiler: It's not really a hash, just an encoded random number).
Each char in the sequence is from the "bcdfghjklmnpqrstvwxz2456789" range.
This leads to
But there is a problem with collisions. There is a 50% chance of hitting a collision before generating even 5000 names, and a 0.1% chance at only 500 names!