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private void SoundCheckButton_Pressed(object sender, PressEventArgs e) | |
{ | |
_buttons[_currentSound].StopFlashing(); | |
_buttons[_currentSound].Highlight(); | |
AudioManager.InterruptAudio(); | |
DisableUserInput(); | |
StateManager.GoToInteraction(10); | |
} | |
private void _letsGo_Stopped(object sender, AudioEventArgs e) |