Settings: System Preferences » Keyboard » Key Repeat/Delay Until Repeat
Use the commands below to increase the key repeat rate on macOS beyond the possible settings via the user interface. The changes aren't applied until you restart your computer.
Settings: System Preferences » Keyboard » Key Repeat/Delay Until Repeat
Use the commands below to increase the key repeat rate on macOS beyond the possible settings via the user interface. The changes aren't applied until you restart your computer.
import { useLayoutEffect, useCallback, useState } from 'react' | |
export const useRect = (ref) => { | |
const [rect, setRect] = useState(getRect(ref ? ref.current : null)) | |
const handleResize = useCallback(() => { | |
if (!ref.current) { | |
return | |
} |
This help only covers the parts of GLSL ES that are relevant for Shadertoy. For the complete specification please have a look at GLSL ES specification
Version: WebGL 2.0
Arithmetic: ( ) + - ! * / %
Logical/Relatonal: ~ < > <= >= == != && ||
Bit Operators: & ^ | << >>
Comments: // /* */
Types: void
bool
int
uint
float
vec2
vec3
vec4
bvec2
bvec3
bvec4
ivec2
ivec3
ivec4
uvec2
uvec3
uvec4
mat2
mat3
mat4
mat?x?
sampler2D,
sampler3D
samplerCube
Format: float a = 1.0; int b = 1; uint i = 1U; int i = 0x1;
Image.js
from the source below (it is almost a copy of Image.js from tiptap-extensions
except that it has a constructor that accepts uploadFunc
(function to be called with image
being uploaded) and additional logic if(upload) { ... } else { ... previous base64 logic .. }
in the new Plugin
section.import {Node, Plugin} from 'tiptap'
import {nodeInputRule} from 'tiptap-commands'
/**
* Matches following attributes in Markdown-typed image: [, alt, src, title]
*
#!/usr/bin/env bash | |
function get_headphones_index() { | |
echo $(pacmd list-cards | grep bluez_card -B1 | grep index | awk '{print $2}') | |
} | |
function get_headphones_mac_address() { | |
local temp=$(pacmd list-cards | grep bluez_card -C20 | grep 'device.string' | cut -d' ' -f 3) | |
temp="${temp%\"}" | |
temp="${temp#\"}" |
[alias] | |
ci = commit | |
co = checkout | |
cm = checkout master | |
cb = checkout -b | |
st = status -sb | |
sf = show --name-only | |
lg = log --pretty=format:'%Cred%h%Creset %C(bold)%cr%Creset %Cgreen<%an>%Creset %s' --max-count=30 | |
incoming = !(git fetch --quiet && git log --pretty=format:'%C(yellow)%h %C(white)- %C(red)%an %C(white)- %C(cyan)%d%Creset %s %C(white)- %ar%Creset' ..@{u}) | |
outgoing = !(git fetch --quiet && git log --pretty=format:'%C(yellow)%h %C(white)- %C(red)%an %C(white)- %C(cyan)%d%Creset %s %C(white)- %ar%Creset' @{u}..) |
import React from 'react'; | |
import { render, cleanup } from '@testing-library/react'; | |
import { MockPayloadGenerator } from 'relay-test-utils'; | |
import { useRelayEnvironment } from 'react-relay/hooks'; | |
import TransactionList from '../TransactionList'; | |
afterEach(cleanup); | |
describe('<TransactionList />', () => { | |
it('should reject query', () => { |
const FakeComponent = () => { | |
return ( | |
<AnimatedRoutes exitBeforeEnter initial={false}> | |
<RouteTransition exact path="/some-route"> | |
<NewUsers /> | |
</RouteTransition> | |
<RouteTransition exact path="/yo" > | |
<Users /> | |
</RouteTransition> | |
</AnimatedRoutes> |
High Performance Configuration for Jetbrains IDEs [IntelliJ, WebStorm, etc..]
Once you step into the realm of multi-project development, large scale dev, or just have to have like 6 IDE's open. You really start to feel a performance hit on jetbrains IDEs.
This configuration aims to give at least 10x performance increases across the board.