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@briancavalier
briancavalier / simple-promise-retry.js
Created February 24, 2011 18:35
A few general patterns for retries using promises
function keepTrying(otherArgs, promise) {
promise = promise||new Promise();
// try doing the important thing
if(success) {
promise.resolve(result);
} else {
setTimeout(function() {
keepTrying(otherArgs, promise);
@bebraw
bebraw / gameengines.md
Created January 6, 2011 18:07
List of JS game engines. You can find a wikified version at https://github.com/bebraw/jswiki/wiki/Game-Engines. Feel free to modify that. I sync it here every once in a while.

IMPORTANT! Remember to check out the wiki page at https://github.com/bebraw/jswiki/wiki/Game-Engines for the most up to date version. There's also a "notes" column in the table but it simply does not fit there... Check out the raw version to see it.

This table contains primarily HTML5 based game engines and frameworks. You might also want to check out the [[Feature Matrix|Game-Engine-Feature-Matrix]], [[Game Resources]] and [[Scene Graphs]].

Name Size (KB) License Type Unit Tests Docs Repository Notes
Akihabara 453 GPL2, MIT Classic Repro no API github Intended for making classic arcade-style games in JS+HTML5
AllBinary Platform Platform Dependent AllBinary 2D/2.5D/3D n
@davisp
davisp / couch-node.ini
Created November 5, 2010 23:45
Configuring CouchDB (trunk) to have a node.js handler.
; Just drop this in /etc/couchdb/local.d/ and then
; start CouchDB normally.
; Here couch_node can be anything as long as it's uniq.
[os_daemons]
couch_node = /Users/davisp/tmp/couch-node.js
@dabrahams
dabrahams / gravatar.el
Created October 12, 2010 14:49 — forked from znz/gnus-gravatar.el
Improved gravatar handling for wanderlust (maybe should push some of it up to gravatar.el?)
;;; gravatar.el --- Get Gravatars
;; Copyright (C) 2010 Free Software Foundation, Inc.
;; Author: Julien Danjou <[email protected]>
;; Keywords: news
;; This file is part of GNU Emacs.
;; GNU Emacs is free software: you can redistribute it and/or modify
// 1: how could you rewrite the following to make it shorter?
if (foo) {
bar.doSomething(el);
} else {
bar.doSomethingElse(el);
}
#!/usr/bin/perl
use strict;
use LWP::UserAgent;
use JSON;
my $ua = new LWP::UserAgent;
$ua->agent("wal.sh/0.0");
my $graph_base = "https://graph.facebook.com/";
@tim-smart
tim-smart / ctags definitions for Javascript
Created October 2, 2009 00:07
CTags Definitions for Javascript
--langdef=js
--langmap=js:.js
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*\{/\5/,object/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*function[ \t]*\(/\5/,function/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*\[/\5/,array/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*[^"]'[^']*/\5/,string/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*(true|false)/\5/,boolean/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*[0-9]+/\5/,number/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*=[ \t]*.+([,;=]|$)/\5/,variable/
--regex-js=/(,|(;|^)[ \t]*(var|let|([A-Za-z_$][A-Za-z0-9_$.]+\.)*))[ \t]*([A-Za-z0-9_$]+)[ \t]*[ \t]*([,;]|$)/\5/,variable/
attachments: parent_id, asset_id
domain_names: organisation_id
event_memberships: user_id, event_id
events: editor_id
group_actions: user_id, group_id
groups: user_id
icons: parent_id
invitations: sender_id
legacy_actions: item_upon_id
news_items: author_id