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@jyrkive
jyrkive / gist:bad047d93d67900fd7a51cded6d938af
Created January 28, 2019 09:34
Google Play Game Services crash on OnePlus 3
01-28 11:30:05.435 24444 24485 I Unity : SystemInfo CPU = ARMv7 VFPv3 NEON, Cores = 4, Memory = 5737mb
01-28 11:30:05.435 24444 24485 I Unity : SystemInfo ARM big.LITTLE configuration: 2 big (mask: 0xc), 2 little (mask: 0x3)
01-28 11:30:05.439 24444 24485 I Unity : ApplicationInfo com.motoriousentertainment.raceteam version 1.3.0 build 684d60ef-6c10-47d0-83ae-d85050097194
01-28 11:30:05.439 24444 24485 I Unity : Built from '2018.3/staging' branch, Version '2018.3.2f1 (b3c100a4b73a)', Build type 'Release', Scripting Backend 'mono', CPU 'armeabi-v7a'
01-28 11:30:05.441 2719 23494 I Icing : IndexChimeraService.getServiceInterface callingPackage=com.google.android.gms componentName=AppsCorpus serviceId=32
01-28 11:30:05.442 2719 3150 I Icing : IndexChimeraService.getServiceInterface callingPackage=com.google.android.gms componentName=AppsCorpus serviceId=36
01-28 11:30:05.466 24444 24475 E GraphResponse: {HttpStatus: 400, errorCode: 104, subErrorCode: -1, errorType: OAuthException, errorMessage: An
int Coalesce(int a, int b)
{
return a != 0 ? a : b;
}
bool CheckStatus(int status)
{
if (status != 0)
{
status = -status;