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@IanColdwater
IanColdwater / twittermute.txt
Last active June 19, 2026 17:31
Here are some terms to mute on Twitter to clean your timeline up a bit.
Mute these words in your settings here: https://twitter.com/settings/muted_keywords
ActivityTweet
generic_activity_highlights
generic_activity_momentsbreaking
RankedOrganicTweet
suggest_activity
suggest_activity_feed
suggest_activity_highlights
suggest_activity_tweet
@eago99
eago99 / test.hxml
Created January 9, 2020 10:01
hxml config for unit tests with buddy and haxeflixel
-lib flixel
-lib openfl
-lib lime
-lib Buddy
--remap flash:openfl
--macro flixel.system.macros.FlxDefines.run()
-cp source
-cp test
-main TestMain
@Yanrishatum
Yanrishatum / hxsl-cheatsheet.md
Last active May 9, 2026 00:18
HXSL cheat-sheet

HXSL cheat-sheet

This is a WIP of a cheat-sheet that I will finish Eventually™

Types

Mapping of the shader types to Heaps types:

Float = Float
Int = Int
Bool = Bool
@Turysaz
Turysaz / alternative-battleship-game.md
Last active March 1, 2022 20:12
Rules for a alternative and more complex variant of the "battleship" game

An alternative battleship game

Motivation

I want to create a game that can be played with pen and paper, like the original battleship. Also, it should have that non-abstract setting to it (in contrast to tic-tac-toe, for example). Battleship itself is a good start, but I dislike a couple of things about it: