This is a WIP of a cheat-sheet that I will finish Eventually™
Mapping of the shader types to Heaps types:
Float = Float
Int = Int
Bool = Bool| Mute these words in your settings here: https://twitter.com/settings/muted_keywords | |
| ActivityTweet | |
| generic_activity_highlights | |
| generic_activity_momentsbreaking | |
| RankedOrganicTweet | |
| suggest_activity | |
| suggest_activity_feed | |
| suggest_activity_highlights | |
| suggest_activity_tweet |
| -lib flixel | |
| -lib openfl | |
| -lib lime | |
| -lib Buddy | |
| --remap flash:openfl | |
| --macro flixel.system.macros.FlxDefines.run() | |
| -cp source | |
| -cp test | |
| -main TestMain |
I want to create a game that can be played with pen and paper, like the original battleship. Also, it should have that non-abstract setting to it (in contrast to tic-tac-toe, for example). Battleship itself is a good start, but I dislike a couple of things about it: