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using System; | |
using System.Runtime.CompilerServices; | |
using UnityEngine; | |
using Unity.Collections; | |
using static Unity.Mathematics.math; | |
public struct NativeCurve : IDisposable | |
{ | |
public bool IsCreated => values.IsCreated; |
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using UnityEngine; | |
[DisallowMultipleComponent] | |
public class SingletonMonoBehaviour : MonoBehaviour | |
{ | |
private static SingletonMonoBehaviour m_instance; | |
public static SingletonMonoBehaviour Instance | |
{ | |
get | |
{ |