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AlphaSphere [-pre-orders open-] {+Pre-Orders Open+}
A musical instrument for now
Bristol and Frankfurt, 21 Mar 2012 - nu desine ltd, the developers of AlphaSphere - the brand new electronic musical instrument, are taking pre-orders on an exclusive limited edition release.
Largely through word-of-mouth, interest in the product has grown, and enquiries have flooded in from around the [-world. From-] {+world—from+} the Canary Islands to Japan, from Canada to Israel.
The [-Bristol based-] developers have been running user-testing, for musicians, bands, producers and artists in their home city, and musical melting pot of Bristol, U.K.
diff -ur xf86-input-synaptics-1.4.0.orig/src/synapticsstr.h xf86-input-synaptics-1.4.0/src/synapticsstr.h
--- xf86-input-synaptics-1.4.0.orig/src/synapticsstr.h 2011-01-14 19:36:17.000000000 +0100
+++ xf86-input-synaptics-1.4.0/src/synapticsstr.h 2011-01-14 19:36:03.000000000 +0100
@@ -92,6 +92,7 @@
/* Parameter data */
int left_edge, right_edge, top_edge, bottom_edge; /* edge coordinates absolute */
int finger_low, finger_high, finger_press; /* finger detection values in Z-values */
+ int orientation;
int tap_time;
int tap_move; /* max. tapping time and movement in packets and coord. */
@kasbah
kasbah / atmega32u4bb-cache.lib.diff
Created December 2, 2011 19:04
comparing origiinal lib to broken by eeschema
--- atmega32u4bb-cache.lib 2011-12-02 18:39:19.000000000 +0000
+++ broken/atmega32u4bb-cache.lib 2011-12-02 19:01:45.000000000 +0000
@@ -1,309 +1,109 @@
-EESchema-LIBRARY Version 2.3 02/12/2011-18:39:19
-# Converted with eagle2kicad.ulp Version 1.1
-# Device count = 313
+EESchema-LIBRARY Version 2.3 Date: Fri 02 Dec 2011 19:01:45 GMT
+#encoding utf-8
#
-# DEVSET Name: C-US
@kasbah
kasbah / cmd.lst
Created November 28, 2011 22:41
Scripts and lists to generate midi command reference for sooperlooper
[cmd] insert
It inserts new input in place, but always one "cycle" length... QuantizeMode and RoundMode have effects similar to Multiply.
**
*Ending with a RECORD press it ends the operation immediately and resets the cycle length to the whole loop.
***
****
[cmd] multiply
This similar to overdub, except the original loop is repeated underneath you "multiplying" the loop length until you stop it. Thus it can turn a 1 measure loop into a 2,3, etc measure loop. QuantizeMode and RoundMode affect how the overdubbing starts and stops. QuantizeMode affects when the operation begins, and RoundMode affects if the new audio continues to be added throughthe end of the current cycle after hitting the final record.<p> Keep in mind that the original loop length is a "cycle" and the loop length will be a multiple of that. You can actually make an already multiplied loop have fewer cycles when using Multiply on loops that have already been multiplied.
**
// GlowLoop.cpp : Defines the entry point for the console application.
//
//#include "stdafx.h"
/*
int _tmain(int argc, _TCHAR* argv[])
{
return 0;
}