This one is found in the wild while modding rnlf's Alakajam entry
Jump directly to the bug and its fix
First I transformed the world.lua file...
This one is found in the wild while modding rnlf's Alakajam entry
Jump directly to the bug and its fix
First I transformed the world.lua file...
This is a comparison of data structures for game entities (aka objects, actors...) across different games and game engines.
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="utf-8"/> | |
<script src="ace.js" type="text/javascript" charset="utf-8"></script> | |
<script> | |
var allegro_code = ` | |
ceil = Math.ceil; | |
floor = Math.floor; | |
sin = Math.sin; |
/* | |
Random internet code to solve system of 3 lin eqs: | |
float a,b,c,d,l,m,n,k,p,D,q,r,s,x,y,z; | |
printf("PROGRAM TO SOLVE THREE VARIABLE LINEAR SIMULTANEOUS EQUATIONS"); | |
printf("The equations are of the form:" | |
"ax+by+cz+d=0" | |
"lx+my+nz+k=0" | |
"px+qy+rz+s=0"); | |
printf("Enter the coefficients in the order a,b,c,d,l,m,n,k,p,q,r,s"); |
""" | |
TurboBSP Power 97 2.0 lightmap baker and map exporter script | |
Lightmap bake script | |
Objectives | |
---------- | |
-Source is regular Blender file, containing a level | |
-Level geometry must be in an object called "level" | |
-"lightmap" object if present will be deleted |
#include <allegro.h> | |
#include <stdio.h> | |
#include <string.h> | |
#include <stdlib.h> | |
#include <assert.h> | |
#include <ctype.h> | |
#include "mesh.h" | |
#include "obj.h" | |
#include "compat.h" |
//Code highlighting | |
hljs = require('highlight.js'); | |
fs = require('fs'); | |
//HTML processing | |
cheerio = require('cheerio'); | |
//Name of code highlighter style sheet | |
var hlcss = "hlstyles/default.css"; | |
var filenames = fs.readdirSync("./"); |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <ctype.h> | |
#include <Windows.h> | |
const char prog[1024] = "\"C:\\Program Files (x86)\\Notepad++\\notepad++.exe\""; | |
DWORD GetNumCharsInConsoleBuffer() | |
{ | |
CONSOLE_SCREEN_BUFFER_INFO buffer_info; |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <stdint.h> | |
#include <time.h> | |
#include <assert.h> | |
#include <string.h> | |
#include <limits.h> | |
#include <inttypes.h> | |
uint32_t fnv1(const char *str) |
#include <stdlib.h> | |
#include <stdio.h> | |
#include <stdint.h> | |
#include <time.h> | |
#include <assert.h> | |
#include <string.h> | |
#include <limits.h> | |
#include <inttypes.h> | |
uint32_t fnv1(const char *str) |