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| // Here's a custom Knockout binding that makes elements shown/hidden via jQuery's slideDown()/slideUp() methods | |
| // Could be stored in a separate utility library | |
| ko.bindingHandlers.slideToggle = { | |
| init: function(element, valueAccessor) { | |
| // Initially set the element to be instantly visible/hidden depending on the value | |
| var value = valueAccessor(); | |
| $(element).toggle(ko.utils.unwrapObservable(value)); // Use "unwrapObservable" so we can handle values that may or may not be observable | |
| }, | |
| update: function(element, valueAccessor) { | |
| // Whenever the value subsequently changes, slowly slide the element down or up |
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| var s = document.createElement("script"); | |
| s.type = "text/javascript"; | |
| s.src = "https://rawgit.com/darsain/fpsmeter/master/dist/fpsmeter.min.js"; | |
| $("head").append(s); | |
| var meter = new FPSMeter(); | |
| function animate(){ | |
| requestAnimationFrame(animate); | |
| meter.tick(); | |
| } | |
| animate(); |
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| sudo npm install casperjs | |
| npm ERR! Error: EPERM, chown '/vagrant/silex/node_modules/casperjs/package.json' | |
| npm ERR! { [Error: EPERM, chown '/vagrant/silex/node_modules/casperjs/package.json'] | |
| npm ERR! errno: 50, | |
| npm ERR! code: 'EPERM', | |
| npm ERR! path: '/vagrant/silex/node_modules/casperjs/package.json', | |
| npm ERR! fstream_finish_call: 'chown', | |
| npm ERR! fstream_type: 'File', | |
| npm ERR! fstream_path: '/vagrant/silex/node_modules/casperjs/package.json', | |
| npm ERR! fstream_class: 'FileWriter', |
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| var Crafty = require('craftyjs'); | |
| Crafty.init(300, 300); | |
| Crafty.background('black'); | |
| Crafty.e('2D, Canvas, Color') | |
| .attr({x: 20, y: 20, w: 30, h: 30}) | |
| .color('red'); |
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| var Crafty = require('craftyjs'); | |
| Crafty.init(300, 300); | |
| Crafty.background('black'); | |
| Crafty.e('2D, Canvas, Color') | |
| .attr({x: 20, y: 20, w: 30, h: 30}) | |
| .color('red'); |
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| You talked about the place you worked that they wanted to | |
| have a micro service architecture, but they instead ended | |
| up with a split up monolith app because they were all | |
| dependent on each other. | |
| Didn't they have messages queues, and wouldn't that make | |
| it a microservice? | |
| What is the principle for not ending up with a split up monolith? |
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| var stream = require('stream'); | |
| var timer = new stream.Readable({ | |
| read: function() { | |
| var self = this; | |
| console.log('called'); | |
| setTimeout(function() { | |
| if(!timer.isPaused()){ | |
| self.push('ping\n'); |
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| // ---- | |
| // Sass (v3.4.12) | |
| // Compass (v1.0.3) | |
| // ---- | |
| .grad { | |
| background: linear-gradient(to bottom, rgba(255,255,255,0) 0%,rgba(242,242,242,1) 70%); | |
| } |
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| var gulp = require('gulp'); | |
| var browserify = require('browserify'); | |
| var transform = require('vinyl-transform'); | |
| gulp.task('browserify', function() { | |
| var browserified = transform(function(filename) { | |
| var b = browserify(filename); | |
| return b.bundle(); | |
| }); |
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| $ ping tdc.dk | |
| PING tdc.dk (213.174.68.45): 56 data bytes | |
| Request timeout for icmp_seq 0 | |
| Request timeout for icmp_seq 1 | |
| Request timeout for icmp_seq 2 | |
| Request timeout for icmp_seq 3 | |
| Request timeout for icmp_seq 4 | |
| Request timeout for icmp_seq 5 | |
| Request timeout for icmp_seq 6 | |
| ^C |