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@alirobe
alirobe / reclaimWindows10.ps1
Last active June 10, 2025 00:59
This Windows 10 Setup Script turns off a bunch of unnecessary Windows 10 telemetery, bloatware, & privacy things. Not guaranteed to catch everything. Review and tweak before running. Reboot after running. Scripts for reversing are included and commented. Fork of https://github.com/Disassembler0/Win10-Initial-Setup-Script (different defaults). N.…
###
###
### UPDATE: For Win 11, I recommend using this tool in place of this script:
### https://christitus.com/windows-tool/
### https://github.com/ChrisTitusTech/winutil
### https://www.youtube.com/watch?v=6UQZ5oQg8XA
### iwr -useb https://christitus.com/win | iex
###
### OR take a look at
### https://github.com/HotCakeX/Harden-Windows-Security
@roy-t
roy-t / xna4_vs2017.md
Last active November 8, 2024 12:17
Install XNA 4.0 under Microsoft Visual Studio 2017

This guide will provide you with a workaround for using XNA in Visual Studio 2017. This will solve problems with the target files and Microsoft.Build.Framework.dll such as: Error loading pipeline assembly "C:\Program Files (x86)\Reference Assemblies\Microsoft\Framework\.NETFramework\v4.0\Microsoft.Build.Framework.dll"

  1. Download a modified version of the XNA vsix: https://mxa.codeplex.com/
  2. Unzip XNA Game Studio 4.0.vsix and replace the <Installation /> tag in extension.vsixmanifest with this:
 <Installation InstalledByMsi="false">
    <InstallationTarget Version="[12.0,16.0)" Id="Microsoft.VisualStudio.VSWinDesktopExpress" />
    <InstallationTarget Version="[12.0,16.0)" Id="Microsoft.VisualStudio.Pro" />

why doesn't radfft support AVX on PC?

So there's two separate issues here: using instructions added in AVX and using 256-bit wide vectors. The former turns out to be much easier than the latter for our use case.

Problem number 1 was that you positively need to put AVX code in a separate file with different compiler settings (/arch:AVX for VC++, -mavx for GCC/Clang) that make all SSE code emitted also use VEX encoding, and at the time radfft was written there was no way in CDep to set compiler flags for just one file, just for the overall build.

[There's the GCC "target" annotations on individual funcs, which in principle fix this, but I ran into nasty problems with this for several compiler versions, and VC++ has no equivalent, so we're not currently using that and just sticking with different compilation units.]

The other issue is to do with CPU power management.

@Laforeta
Laforeta / caddyfile
Created May 10, 2018 10:24
Simple caddyfile example with forward proxy
https://$domain:$port {
gzip
log /var/log/caddy.log
tls $email
forwardproxy {
basicauth $user $passwd
}
}

Properly Running MotionMark On Firefox

TL;DR: to get accurate/useful numbers for MotionMark in Firefox you must set these flags in about:config and restart your browser:

layers.offmainthreadcomposition.frame-rate = 0 (defaults to -1)
privacy.reduceTimerPrecision = false (defaults to true)

The first enables "ASAP mode" which tells the browser to paint frames as much as possible, and the second disables an important Spectre security mitigation that reduces the precision.

@totallyRonja
totallyRonja / oklab.hlslinc
Created March 24, 2021 13:47
OkLab color conversion functions for hlsl
static const float3x3 lrgb2cone = {
0.412165612, 0.211859107, 0.0883097947,
0.536275208, 0.6807189584, 0.2818474174,
0.0514575653, 0.107406579, 0.6302613616,
};
static const float3x3 cone2lab = {
+0.2104542553, +1.9779984951, +0.0259040371,
+0.7936177850, -2.4285922050, +0.7827717662,
+0.0040720468, +0.4505937099, -0.8086757660,
@nikAizuddin
nikAizuddin / limit-wsl2-cpu-and-memory.md
Last active June 18, 2022 10:03
Limit WSL2 CPU and Memory

Limit WSL2 CPU and Memory

Run the following command using powershell without as Administrator:

notepad "$env:USERPROFILE/.wslconfig"

Put the following lines if you want to limit your WSL2 to 4GB of RAM and 2 CPUs:

[wsl2]