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🎯
Focusing
Ashok Bakthavathsalam
kgashok
🎯
Focusing
Emperor, coffee enthusiast.
lifebalance at gmail dot com
Any two player board game is a good exercise for basic programming logic, and you can make it into a console application. Checkers, Connect-4, Othello, Poker, Go, whatever. Chess is somewhat harder than those other games.
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When receiving JSON data from other resources(server API etc), we need Json.Decode to convert the JSON values into Elm values. This gist let you quickly learn how to do that.
I like to follow working example code so this is how the boilerplate will look like:
Super-simple Elm app to read JSON from a REST API, convert it to a nested Elm data structure, and print the result in the browser.
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I genuinely wish I understood the appeal of unityped languages better.
Can someone who really knows both well-typed and unityped explain?
I think the terms well-typed and unityped are a bit of question-begging here (you might as well say good-typed versus bad-typed), so instead I will say statically-typed and dynamically-typed.
I'm going to approach this article using Scala to stand-in for static typing and Python for dynamic typing. I feel like I am credibly proficient both languages: I don't currently write a lot of Python, but I still have affection for the language, and have probably written hundreds of thousands of lines of Python code over the years.