Short (72 chars or less) summary
More detailed explanatory text. Wrap it to 72 characters. The blank
line separating the summary from the body is critical (unless you omit
the body entirely).
Write your commit message in the imperative: "Fix bug" and not "Fixed
bug" or "Fixes bug." This convention matches up with commit messages
// Just before switching jobs: | |
// Add one of these. | |
// Preferably into the same commit where you do a large merge. | |
// | |
// This started as a tweet with a joke of "C++ pro-tip: #define private public", | |
// and then it quickly escalated into more and more evil suggestions. | |
// I've tried to capture interesting suggestions here. | |
// | |
// Contributors: @r2d2rigo, @joeldevahl, @msinilo, @_Humus_, | |
// @YuriyODonnell, @rygorous, @cmuratori, @mike_acton, @grumpygiant, |
package com.unascribed.brokenhash; | |
import java.math.BigInteger; | |
import java.security.MessageDigest; | |
import java.security.NoSuchAlgorithmException; | |
import java.nio.charset.StandardCharsets; | |
/** | |
* Generates a broken Minecraft-style twos-complement signed |
This is a compiled list of falsehoods programmers tend to believe about working with time.
Don't re-invent a date time library yourself. If you think you understand everything about time, you're probably doing it wrong.
- There are always 24 hours in a day.
- February is always 28 days long.
- Any 24-hour period will always begin and end in the same day (or week, or month).
One of the most common projects I've seen for ComputerCraft is to write an operating system. People look at the limited command-line interface that CraftOS provides, and think, "I want this to work like my normal computer does!" Time and time again, a new post pops up on the ComputerCraft forums or Discord either announcing an OS, or asking for help with an OS, or releasing an OS. Usually, there are some very obvious flaws in these "OS"es, ranging from poor design choices, to overstating what they are and underdelivering. There are many common misunderstandings and undersights that newbie developers run into when writing an operating system, and these end up creating mediocre products at best.
The term "OS" is thrown around a lot, and in my opinion it's very overused. According to [Wikipedia]: "An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs." However, m
Twitter ID | Screen name | Followers | Removal observed | Before | After | |
---|---|---|---|---|---|---|
17461978 | SHAQ | 15612791 | 2022-02-26T22:24:52Z | SHAQ.ETH | SHAQ.SOL | |
21910850 | jakeowen | 2119904 | 2022-02-26T15:45:18Z | jakeowen.eth | Jake Owen | |
7846 | ijustine | 1811449 | 2022-03-09T14:43:37Z | iJustine.eth | iJustineUltra | |
1666038950 | BoredElonMusk | 1752290 | 2022-02-17T08:05:47Z | bored.eth | Bored | |
381051960 | ethRuby | 1267133 | 2022-03-19T08:08:11Z | CryptoSolis.eth | Ruby | |
1282418324228337665 | wsbmod | 832406 | 2022-02-24T06:52:07Z | wsbmod.eth | wsbmod | |
20882981 | EclecticMethod | 495235 | 2022-02-18T04:39:30Z | eclecticm.eth | Eclectic Method | |
811350 | alexisohanian | 479340 | 2022-02-08T06:31:55Z | AlexisOhanian.eth 7️⃣7️⃣6️⃣ | Alexis Ohanian 7️⃣7️⃣6️⃣ | |
22784458 | Fwiz | 410813 | 2022-03-22T08:54:42Z | Ryan Wyatt - fwiz.eth 💜 | Ryan Wyatt - @ GDC |
--- Inventory Abstraction Library | |
-- Inventory Peripheral API compatible library that caches the contents of chests, and allows for very fast transfers of items between AbstractInventory objects. | |
-- Transfers can occur from slot to slot, or by item name and nbt data. | |
-- This can also transfer to / from normal inventories, just pass in the peripheral name. | |
-- Use {optimal=false} to transfer to / from non-inventory peripherals. | |
-- Now you can wrap arbritrary slot ranges | |
-- To do so, rather than passing in the inventory name when constructing (or adding/removing inventories) | |
-- you simply pass in a table of the following format | |
-- {name: string, minSlot: integer?, maxSlot: integer?, slots: integer[]?} |
- You will be given the coordinates of the cache (aka. chest), but they will intentionally be slightly (or not so slightly) wrong. The coordinates listings will be paired with a measure of how accurate they are. (measured using chebyshev distance)
Example:
Listed coords: 100 69 420 (10 blocks accuracy)
Actual coords: 97 79 412
- While searching you are not allowed to use a block scanner, chorus fruit, ender pearls, or break blocks, unless the cache specifies you may do so.
Last week, I released TCP Brutal, a TCP port of one of the congestion control algorithms available in Hysteria, my other project which is a QUIC-based anti-censorship proxy. I’m surprised by its surge in popularity and the controversy it has generated, having been featured on sites like Hacker News, Zhihu, even drawing criticism from David Reed, an early TCP/IP developer. While many points are perfectly valid, I believe many critics are overlooking very important context, which I intend to clarify in this post.
Brutal, both in its TCP and QUIC forms, was purposefully built for anti-censorship proxies to deal with China's unique (I hope) internet situation. China has only a handful of government-controlled nodes for connecting its Internet to the rest of the world, called "Internet cross-border security gateway" (数据跨境安全网关) in official government documents. Beyond the bizarre censorship that blocks virtually every foreign website and service—forcing sof