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import mods.actuallyadditions.Empowerer; | |
import mods.actuallyadditions.AtomicReconstructor; | |
import crafttweaker.item.IItemStack; | |
val EmpowererRecipe = [ | |
//Recipe in format of [output, centerInput, sideInput1, sideInput2, sideInput3, sideInput4, energyPerStand, timeInTicks] | |
[<mysticalagriculture:tier1_inferium_seeds>, <mysticalagriculture:ingot_storage:1>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>], //Inferium Tier 1 | |
[<mysticalagriculture:tier2_inferium_seeds>, <mysticalagriculture:ingot_storage:2>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>], //Inferium Tier 2 | |
[<mysticalagriculture:tier3_inferium_seeds>, <mysticalagriculture:ingot_storage:3>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>], //Inferium Tier 3 | |
[<mysticalagriculture:tier4_inferium_seeds>, <mysticalagriculture:ingot_storage:4>, <botania:grassseeds>, <extraut |
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import mods.actuallyadditions.Empowerer.addRecipe as empAdd; | |
import mods.actuallyadditions.AtomicReconstructor; | |
//Recipe in format of [output, centerInput, sideInput1, sideInput2, sideInput3, sideInput4, energyPerStand, timeInTicks] | |
empAdd(<mysticalagriculture:tier1_inferium_seeds>, <mysticalagriculture:ingot_storage:1>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>, 10000, 200); //Inferium Tier 1 | |
empAdd(<mysticalagriculture:tier2_inferium_seeds>, <mysticalagriculture:ingot_storage:2>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>, 20000, 200); //Inferium Tier 2 | |
empAdd(<mysticalagriculture:tier3_inferium_seeds>, <mysticalagriculture:ingot_storage:3>, <botania:grassseeds>, <extrautils2:enderlilly>, <actuallyadditions:item_misc:24>, <extrautils2:redorchid>, 30000, 200); //Inferium Tier 3 | |
empAdd(<mysticalagriculture:tier4_inferium_seeds>, <mysticalagriculture:ingot_storage:4>, <botania:gras |
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for biome in game.biomes { | |
print(""); | |
print(""); | |
print("------------------------------"); | |
print(""); | |
print(""); | |
print("Name: "~biome.name); | |
print("Can "~(biome.canRain ? "" : "NOT ")~"rain."); |
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[INITIALIZATION][CLIENT][INFO] CraftTweaker: Building registry | |
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Successfully built item registry | |
[INITIALIZATION][CLIENT][INFO] Loading scripts | |
[INITIALIZATION][CLIENT][INFO] [crafttweaker]: Loading Script: {[0:crafttweaker]: testBiomes.zs} | |
[INITIALIZATION][CLIENT][INFO] | |
[INITIALIZATION][CLIENT][INFO] | |
[INITIALIZATION][CLIENT][INFO] ------------------------------ | |
[INITIALIZATION][CLIENT][INFO] | |
[INITIALIZATION][CLIENT][INFO] | |
[INITIALIZATION][CLIENT][INFO] Name: Ocean |
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import mods.jei.JEI; | |
JEI.addDescription(<minecraft:dirt>, "HI", "1"); | |
JEI.addDescription([<minecraft:gold_ingot>,<minecraft:iron_ingot>], "Ingots can be used to craft things.","","Things like armor!"); | |
val ore = <ore:things>; | |
ore.add(<minecraft:diamond>); |
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import crafttweaker.data.IData; | |
import crafttweaker.item.IItemStack; | |
import mods.jei.JEI; | |
global attributeMap as IData = { | |
maxHealth : { | |
name : "generic.maxHealth", |
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import crafttweaker.item.IItemStack; | |
import crafttweaker.item.IIngredient; | |
import crafttweaker.oredict.IOreDict; | |
import crafttweaker.oredict.IOreDictEntry; | |
import crafttweaker.data.IData; | |
BulkOreDict("DEBUG", [<minecraft:iron_ingot>, <minecraft:grass>, <minecraft:dirt>], 2,3,3,false); | |
BulkOreDict("DEBU2", [<minecraft:gold_ingot>, <minecraft:bow>, <minecraft:redstone>], 3,3,3,false); | |
/* |
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[PREINITIALIZATION][CLIENT][INFO] Loading scripts | |
[PREINITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: fun.zs}, enabling debugmode | |
[PREINITIALIZATION][CLIENT][INFO] [contenttweaker | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: fun.zs} as we are currently loading with a different loader | |
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Building registry | |
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Successfully built item registry | |
[INITIALIZATION][CLIENT][INFO] Loading scripts | |
[INITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: fun.zs}, enabling debugmode | |
[INITIALIZATION][CLIENT][INFO] [crafttweaker | SIDE_CLIENT]: Loading Script: {[0:crafttweaker]: fun.zs} | |
[INITIALIZATION][CLIENT][INFO] if this is pritned functions might work! | |
[INITIALIZATION][CLIENT][INFO] testttt |
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[PREINITIALIZATION][CLIENT][INFO] Loading scripts | |
[PREINITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: fun.zs}, enabling debugmode | |
[PREINITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: xdis.zs}, enabling debugmode | |
[PREINITIALIZATION][CLIENT][INFO] [contenttweaker | SIDE_CLIENT]: Skipping file {[999:crafttweaker]: fun.zs} as we are currently loading with a different loader | |
[PREINITIALIZATION][CLIENT][INFO] [contenttweaker | SIDE_CLIENT]: Skipping file {[0:crafttweaker]: xdis.zs} as we are currently loading with a different loader | |
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Building registry | |
[INITIALIZATION][CLIENT][INFO] CraftTweaker: Successfully built item registry | |
[INITIALIZATION][CLIENT][INFO] Loading scripts | |
[INITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: fun.zs}, enabling debugmode | |
[INITIALIZATION][CLIENT][INFO] Debug Preprocessor found in {[0:crafttweaker]: xdis.zs}, enabling debugmode |
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import crafttweaker.item.IIngredient; | |
import crafttweaker.liquid.ILiquidStack; | |
import crafttweaker.item.IItemStack; | |
print("TRYING TO REMOVE LIQUIDS FROM MELTER"); | |
var metalItems as IIngredient[string][string] = { | |
iron: { | |
block: <minecraft:iron_block>, | |
dust: <immersiveengineering:metal:18>, |
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