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using UnityEngine;
public class EnemySpawner : MonoBehaviour
{
public GameObject enemyPrefab;
public Transform[] spawnPoints;
public float spawnInterval = 2.0f;
private float spawnTimer = 0.0f;
@kistaaa
kistaaa / colision.js
Created April 14, 2024 16:19
Circle Colision in JS
const checkCollision = (p1x, p1y, r1, p2x, p2y, r2) => ((r1 + r2) ** 2 > (p1x - p2x) ** 2 + (p1y - p2y) ** 2)
var collision = checkCollision(5, 500, 10, 1000, 1500, 1500);
console.log(collision);