GitHub supports several lightweight markup languages for documentation; the most popular ones (generally, not just at GitHub) are Markdown and reStructuredText. Markdown is sometimes considered easier to use, and is often preferred when the purpose is simply to generate HTML. On the other hand, reStructuredText is more extensible and powerful, with native support (not just embedded HTML) for tables, as well as things like automatic generation of tables of contents.
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#!/bin/sh | |
# Alot of these configs have been taken from the various places | |
# on the web, most from here | |
# https://github.com/mathiasbynens/dotfiles/blob/master/.osx | |
# Set the colours you can use | |
black='\033[0;30m' | |
white='\033[0;37m' | |
red='\033[0;31m' |
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require 'formula' | |
class BsdgamesOsx < Formula | |
homepage 'https://github.com/ctdk/bsdgames-osx' | |
url 'https://github.com/ctdk/bsdgames-osx/archive/bsdgames-osx-2.19.3.tar.gz' | |
sha1 '31013cbc8fbad71f1e3e0b9b85fd7c943219a99b' | |
head 'https://github.com/ctdk/bsdgames-osx.git' | |
version '2.19.3' | |
depends_on :bsdmake => :build |
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viewport_width = $(window).width() | |
ideal_height = parseInt($(window).height() / 2) | |
summed_width = photos.reduce ((sum, p) -> sum += p.get('aspect_ratio') * ideal_height), 0 | |
rows = Math.round(summed_width / viewport_width) | |
if rows < 1 | |
# (2a) Fallback to just standard size | |
photos.each (photo) -> photo.view.resize parseInt(ideal_height * photo.get('aspect_ratio')), ideal_height | |
else | |
# (2b) Distribute photos over rows using the aspect ratio as weight |
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## Configure eth0 | |
# | |
# vi /etc/sysconfig/network-scripts/ifcfg-eth0 | |
DEVICE="eth0" | |
NM_CONTROLLED="yes" | |
ONBOOT=yes | |
HWADDR=A4:BA:DB:37:F1:04 | |
TYPE=Ethernet | |
BOOTPROTO=static |
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#!/bin/sh | |
parse_yaml() { | |
local prefix=$2 | |
local s='[[:space:]]*' w='[a-zA-Z0-9_]*' fs=$(echo @|tr @ '\034') | |
sed -ne "s|^\($s\)\($w\)$s:$s\"\(.*\)\"$s\$|\1$fs\2$fs\3|p" \ | |
-e "s|^\($s\)\($w\)$s:$s\(.*\)$s\$|\1$fs\2$fs\3|p" $1 | | |
awk -F$fs '{ | |
indent = length($1)/2; | |
vname[indent] = $2; | |
for (i in vname) {if (i > indent) {delete vname[i]}} |
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#!/boot/bzImage | |
# Linux kernel initialization code, translated to bash | |
# (Minus floppy disk handling, because seriously, it's 2017.) | |
# Not 100% accurate, but gives you a good idea of how kernel init works | |
# GPLv2, Copyright 2017 Hector Martin <[email protected]> | |
# Based on Linux 4.10-rc2. | |
# Note: pretend chroot is a builtin and affects the current process | |
# Note: kernel actually uses major/minor device numbers instead of device name |
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>Chart.js Redraw Example</title> | |
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1.10.0/jquery.min.js"></script> | |
<script type="text/javascript" charset="utf-8" src="chart.min.js"></script> | |
<script type="text/javascript" charset="utf-8"> | |
window.chartOptions = { | |
segmentShowStroke: false, |
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license: gpl-3.0 |
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