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vrednost_1a=get(handles.edit1, 'String');%Tukaj sem rezerviral prostor | |
vrednost_1b=get(handles.edit8, 'String'); | |
vrednost_1c=get(handles.edit9, 'String'); | |
vrednost_2=get(handles.edit2, 'String'); | |
vrednost_3=get(handles.edit3, 'String'); | |
vrednost_4=get(handles.edit4, 'String'); | |
vrednost_5=get(handles.edit5, 'String'); | |
vrednost_6=get(handles.edit6, 'String'); | |
vrednost_7=get(handles.edit7, 'String'); |
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vrednost_1a=get(handles.edit1, 'String');%Tukaj sem rezerviral prostor | |
vrednost_1b=get(handles.edit8, 'String'); | |
vrednost_1c=get(handles.edit9, 'String'); | |
vrednost_2=get(handles.edit2, 'String'); | |
vrednost_3=get(handles.edit3, 'String'); | |
vrednost_4=get(handles.edit4, 'String'); | |
vrednost_5=get(handles.edit5, 'String'); | |
vrednost_6=get(handles.edit6, 'String'); | |
vrednost_7=get(handles.edit7, 'String'); |
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using System; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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using System; | |
using System.IO; | |
using System.Collections.Generic; | |
using System.ComponentModel; | |
using System.Data; | |
using System.Drawing; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using System.Windows.Forms; |
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{ | |
"ID": 1, | |
"name": "Europark", | |
"allSlots": 1000, | |
"freeSlots": 489, | |
"areas": [ | |
{ | |
"ID": 1, | |
"short_name": "P1", | |
"full_name": "Nadstropje 1", |
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//horizontalScrollView initialization needed | |
public void initGoogleMap(){ | |
//google map view init | |
TouchableMapFragment mapFragment = (TouchableMapFragment) getSupportFragmentManager().findFragmentById(R.id.map_view); | |
mapFragment.setListener(new TouchableMapFragment.OnWrapperTouchListener() { | |
@Override | |
public void onTouchUp() { | |
horizontalScrollView.requestDisallowInterceptTouchEvent(false); | |
} |
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