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koji / flocking3D
Created February 19, 2017 23:39 — forked from Craigson/flocking3D
nature of code example for flocking in 3D.
import peasy.*;
Flock flock;
int boundary = 500;
PeasyCam cam;
// GUI
import controlP5.*;
@koji
koji / flocking3D
Created February 19, 2017 23:39 — forked from Craigson/flocking3D
nature of code example for flocking in 3D.
import peasy.*;
Flock flock;
int boundary = 500;
PeasyCam cam;
// GUI
import controlP5.*;
@koji
koji / flocking3D
Created February 19, 2017 23:39 — forked from Craigson/flocking3D
nature of code example for flocking in 3D.
import peasy.*;
Flock flock;
int boundary = 500;
PeasyCam cam;
// GUI
import controlP5.*;
@koji
koji / flocking3D
Created February 19, 2017 23:39 — forked from Craigson/flocking3D
nature of code example for flocking in 3D.
import peasy.*;
Flock flock;
int boundary = 500;
PeasyCam cam;
// GUI
import controlP5.*;
@koji
koji / bluetoothctl.py
Last active December 20, 2017 18:06 — forked from egorf/bluetoothctl.py
Bluetoothctl wrapper in Python
# ReachView code is placed under the GPL license.
# Written by Egor Fedorov ([email protected])
# Copyright (c) 2015, Emlid Limited
# All rights reserved.
# If you are interested in using ReachView code as a part of a
# closed source project, please contact Emlid Limited ([email protected]).
# This file is part of ReachView.