- You can store a price in a floating point variable.
- All currencies are subdivided in 1/100th units (like US dollar/cents, euro/eurocents etc.).
- All currencies are subdivided in decimal units (like dinar/fils)
- All currencies currently in circulation are subdivided in decimal units. (to exclude shillings, pennies) (counter-example: MGA)
- All currencies are subdivided. (counter-examples: KRW, COP, JPY... Or subdivisions can be deprecated.)
- Prices can't have more precision than the smaller sub-unit of the currency. (e.g. gas prices)
- For any currency you can have a price of 1. (ZWL)
- Every country has its own currency. (EUR is the best example, but also Franc CFA, etc.)
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' Copyright (c) 2007, Tony Ivanov | |
All rights reserved. | |
Redistribution and use in source and binary forms, with or without | |
modification, are permitted provided that the following conditions are met: | |
* Redistributions of source code must retain the above copyright | |
notice, this list of conditions and the following disclaimer. | |
* Redistributions in binary form must reproduce the above copyright | |
notice, this list of conditions and the following disclaimer in the | |
documentation and/or other materials provided with the distribution. |
Each of these commands will run an ad hoc http static server in your current (or specified) directory, available at http://localhost:8000. Use this power wisely.
$ python -m SimpleHTTPServer 8000
This benchmark has been misleading for a while. It was originally made to demonstrate how JIT compilers can do all sorts of crazy stuff to your code - especially LuaJIT - and was meant to be a starting point of discussion about what exactly LuaJIT does and how.
As a result, its not indicative of what its performance may be on more realistic data. Differences can be expected because
- the text will not consist of hard-coded constants
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Latency Comparison Numbers (~2012) | |
---------------------------------- | |
L1 cache reference 0.5 ns | |
Branch mispredict 5 ns | |
L2 cache reference 7 ns 14x L1 cache | |
Mutex lock/unlock 25 ns | |
Main memory reference 100 ns 20x L2 cache, 200x L1 cache | |
Compress 1K bytes with Zippy 3,000 ns 3 us | |
Send 1K bytes over 1 Gbps network 10,000 ns 10 us | |
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD |
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# Author: Pieter Noordhuis | |
# Description: Simple demo to showcase Redis PubSub with EventMachine | |
# | |
# Update 7 Oct 2010: | |
# - This example does *not* appear to work with Chrome >=6.0. Apparently, | |
# the WebSocket protocol implementation in the cramp gem does not work | |
# well with Chrome's (newer) WebSocket implementation. | |
# | |
# Requirements: | |
# - rubygems: eventmachine, thin, cramp, sinatra, yajl-ruby |
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