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| // | |
| // Author: Jonathan Blow | |
| // Version: 1 | |
| // Date: 31 August, 2018 | |
| // | |
| // This code is released under the MIT license, which you can find at | |
| // | |
| // https://opensource.org/licenses/MIT | |
| // | |
| // |
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| param ( | |
| [string]$FontName, | |
| [string]$FontFile, | |
| [switch]$Help | |
| ); | |
| function isAdminMode() { | |
| return ([Security.Principal.WindowsPrincipal] ` | |
| [Security.Principal.WindowsIdentity]::GetCurrent() ` |
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| #!/usr/bin/env python | |
| ''' | |
| PS4 MONO binaries to IL MONO binaries by SocraticBliss (R) | |
| The script recursively searches the directories for PS4 MONO DLL and EXE files, | |
| finds the scekrit magic for them and then spits them out in the same directory... | |
| 1) Place this script in the top-most directory | |
| 2) python ps4_mono_to_il.py |
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| import React from 'react'; | |
| import styled from 'styled-components'; | |
| const Title = styled.h1` | |
| font-size: 1.5em; | |
| text-align: center; | |
| color: palevioletred; | |
| `; | |
| const Wrapper = styled.section` |
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| <!doctype html> | |
| <html> | |
| <head> | |
| <meta charset="utf-8"/> | |
| <meta name="robots" content="noindex"/> | |
| <meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
| <title>Site Maintenance</title> | |
| <style> | |
| body { text-align: center; padding: 150px; } | |
| h1 { font-size: 50px; } |
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| import os | |
| import pefile | |
| import json | |
| INTERESTING_DLLS = [ | |
| 'kernel32.dll', 'comctl32.dll', 'advapi32.dll', 'comdlg32.dll', | |
| 'gdi32.dll', 'msvcrt.dll', 'netapi32.dll', 'ntdll.dll', | |
| 'ntoskrnl.exe', 'oleaut32.dll', 'psapi.dll', 'shell32.dll', | |
| 'shlwapi.dll', 'srsvc.dll', 'urlmon.dll', 'user32.dll', |
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| # Allow non-root node to use ports 80 (HTTP) and 443 (HTTPS) | |
| sudo setcap 'cap_net_bind_service=+ep' $(which node) |
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| // Simple example code to load a Wav file and play it with WASAPI | |
| // This is NOT complete Wav loading code. It is a barebones example | |
| // that makes a lot of assumptions, see the assert() calls for details | |
| // | |
| // References: | |
| // http://www-mmsp.ece.mcgill.ca/Documents/AudioFormats/WAVE/WAVE.html | |
| // Handmade Hero Day 138: Loading WAV Files | |
| #include <windows.h> |
PS2 Bios Download for PCSX2 & AetherSX2 Emulators | For All Regions
PS2 Bios Download (OFFICIAL) for PCSX2 & AetherSX2 Emulators
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scph5500.bin 26-Aug-2018 20:47 512.0K
scph5501.bin 26-Aug-2018 20:47 512.0K