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using UnityEngine; | |
public static class AudioManagerExtensions { | |
public static void PlayClip(this IAudioManager audioManager, AudioClip clip) { | |
audioManager.PlayClip(clip, 1f); | |
} | |
} |
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# Copyright (c) Rotorz Limited. All rights reserved. | |
# License: MIT | |
import bpy | |
bl_info = { | |
'name': 'Swap Vertex Colors with UVs', | |
'author': 'Rotorz Limited', | |
'version': (0, 1), | |
'blender': (2, 7, 7), |