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lab101 / TranscendSDWifi
Last active December 26, 2015 17:18
Loading images from a Transcend SD wifi in Cinder.
//
// TranscendSDWifi.h
// Puppeteer
//
// Created by Kris Meeusen on 28/08/13.
//
//
#ifndef __Puppeteer__TranscendSDWifi__
#define __Puppeteer__TranscendSDWifi__
//
// main.cpp
// templatetest
//
// Created by Kris Meeusen on 21/01/15.
// Copyright (c) 2015 Kris Meeusen. All rights reserved.
//
#include <iostream>
#include "cinder/app/App.h"
#include "cinder/app/RendererGl.h"
#include "cinder/gl/gl.h"
#include "cinder/qtime/QuickTimeGl.h"
using namespace ci;
using namespace ci::app;
using namespace std;
@lab101
lab101 / AvPlayerCinder.cpp
Created March 14, 2016 16:38
AVPlayerLayer in Cinder
#include "cinder/app/RendererGl.h"
#include "cinder/gl/gl.h"
#include "cinder/app/cocoa/AppCocoaTouch.h"
#include "cinder/app/cocoa/CinderViewCocoaTouch.h"
#import <AVFoundation/AVFoundation.h>
using namespace ci;
THREE.HowlerLoader = function(manager){
this.manager = ( manager !== undefined ) ? manager : THREE.DefaultLoadingManager;
};
THREE.HowlerLoader.prototype = {
constructor: THREE.HowlerLoader,
#include "cinder/app/App.h"
#include "cinder/app/RendererGl.h"
#include "cinder/gl/gl.h"
#include "cinder/Surface.h"
#include "cinder/gl/Texture.h"
#include "cinder/Utilities.h"
#include "cinder/qtime/QuickTimeGl.h"
using namespace ci;