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@vurtun
vurtun / _readme_quarks.md
Last active June 26, 2025 00:06
Quarks: Graphical user interface

gui

// adapted from http://pythonwise.blogspot.in/2009/06/strftime-for-javascript.html
/*
To use it , save this gist in a file , import it into the desired QML
call as:
DateUtils.strftime ( format , dateObj);
@Pulimet
Pulimet / AdbCommands
Last active February 5, 2026 16:27
Adb useful commands list
Hi All!
I've recently launched a tool that wraps many of the commands here with a user interface. This desktop application is currently available for macOS. There's a roadmap outlining planned features for the near future.
Feel free to request any features you'd like to see, and I'll prioritize them accordingly.
One of the most important aspects of this application is that every command executed behind the scenes is displayed in a special log section. This allows you to see exactly what’s happening and learn from it.
Here's the link to the repository: https://github.com/Pulimet/ADBugger
App Description:
ADBugger is a desktop tool designed for debugging and QA of Android devices and emulators. It simplifies testing, debugging, and performance analysis by offering device management, automated testing, log analysis, and remote control capabilities. This ensures smooth app performance across various setups.
@roachhd
roachhd / README.md
Created December 8, 2014 23:09
Games on GitHub

Games on GitHub

Below is a list of open source games and game-related projects that can be found on GitHub - old school text adventures, educational games, 8-bit platform games, browser-based games, indie games, GameJam projects, add-ons/maps/hacks/plugins for commercial games, libraries, frameworks, engines, you name it.

Contributing

If you'd like to add a repository to the list, please create an Issue, or fork this repository and submit a pull request.

Help: MarkDown Help, Markdown Cheatsheet

@DomNomNom
DomNomNom / intersectAABB.glsl
Last active January 18, 2026 05:01
Ray-AABB (Axis Aligned Bounding Box) intersection.
// adapted from intersectCube in https://github.com/evanw/webgl-path-tracing/blob/master/webgl-path-tracing.js
// compute the near and far intersections of the cube (stored in the x and y components) using the slab method
// no intersection means vec.x > vec.y (really tNear > tFar)
vec2 intersectAABB(vec3 rayOrigin, vec3 rayDir, vec3 boxMin, vec3 boxMax) {
vec3 tMin = (boxMin - rayOrigin) / rayDir;
vec3 tMax = (boxMax - rayOrigin) / rayDir;
vec3 t1 = min(tMin, tMax);
vec3 t2 = max(tMin, tMax);
float tNear = max(max(t1.x, t1.y), t1.z);
@jcdickinson
jcdickinson / colorblind.glsl
Last active January 14, 2025 11:03
Colorblind Simulation Shader
/*-----------------------------------------------------------.
/ ColorBlind correction /
'-----------------------------------------------------------*/
// Daltonize (source http://www.daltonize.org/search/label/Daltonize)
// Modified to simulate color blindness.
float4 Daltonize( float4 input, float2 tex )
{
// RGB to LMS matrix conversion
float3 L = (17.8824f * input.r) + (43.5161f * input.g) + (4.11935f * input.b);
float3 M = (3.45565f * input.r) + (27.1554f * input.g) + (3.86714f * input.b);
# If there is no version tag in git this one will be used
VERSION = 0.1.0
# Need to discard STDERR so get path to NULL device
win32 {
NULL_DEVICE = NUL # Windows doesn't have /dev/null but has NUL
} else {
NULL_DEVICE = /dev/null
}
@davispuh
davispuh / steam_console_params.txt
Last active January 30, 2026 10:53
Steam client parameters, consoles commands and variables
-480p - Run tenfoot in 480p rather than 1080p
-720p - Run tenfoot in 720p rather than 1080p
-accesscode -
-all_languages - show longest loc string from any language
-batterytestmode - rapidly cycle battery percentages for testing
-bigpicture - Start in Steam Big Picture mode
-blefw -
-cafeapplaunch - Launch apps in a cyber cafe context
-candidates - Show libjingle candidates for local connection as they are processed
-ccsyntax - Spew details about the localized strings we load
@mikesmullin
mikesmullin / watch.sh
Last active April 26, 2023 05:20
watch is a linux bash script to monitor file modification recursively and execute bash commands as changes occur
#!/usr/bin/env bash
# script: watch
# author: Mike Smullin <[email protected]>
# license: GPLv3
# description:
# watches the given path for changes
# and executes a given command when changes occur
# usage:
# watch <path> <cmd...>
#
@gnarf
gnarf / ..git-pr.md
Last active June 20, 2025 11:04
git pr - Global .gitconfig aliases for Pull Request Managment

Install

Either copy the aliases from the .gitconfig or run the commands in add-pr-alias.sh

Usage

Easily checkout local copies of pull requests from remotes:

  • git pr 4 - creates local branch pr/4 from the github upstream(if it exists) or origin remote and checks it out
  • git pr 4 someremote - creates local branch pr/4 from someremote remote and checks it out