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Robert Laurenz laurenzcodes

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@eelstork
eelstork / mixamoToBlenderBoneNames.py
Created September 20, 2015 06:30
Convert Mixamo rig bone names (as imported to Blender via FBX) to standard Blender bone names. This is especially use if your mesh uses the 'mirror' modifier. 1 - Backup your Blend. 2 - In action editor disconnect any animation connected to the rig. 3 - Paste the script in a text window and select "run script". 4 - Notice that all bone names are…
# IMPORTANT: make sure no animation is assigned
# to the rig before you run this script,
# otherwise linked animation data will be corrupted.
import bpy
# ----------------------------------
# Mixamo left/right bone names start with 'Left'/'Right'
# Instead we apply Blender's standard .L/.R suffix
# and get rid of long suffix
@holmberd
holmberd / ga-cross-domain-tracking.md
Last active October 13, 2022 21:41
Google Analytics - Cross Domain Manual Link Tracking

Manually decorate a URL with the linker parameter for Google Tag Manager or Google Analytics

In the case where you manually want to decorate a link with the linker parameter, i.e. the link is not a valid anchor link, or the final tracking page is accessed by user in a non direct way: File Download, Extension Installation, ect...

Google Analytics

/**
 * Returns the Google Analytics tracker linker parameter.