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# Xcode Run Script for building iOS static framework. | |
# Requires a preconfigured Cocoa Touch Static Library. | |
# Usage: | |
# 1. Open project > Add Target > iOS Aggregate > Finish | |
# 2. Add Build Phase > Add Run Script > Paste | |
# 3. Manually assign PROJECT, TARGET, HEADERS, PRODUCT, OUTPUT | |
# 4. Run outputs to ${SRCROOT}/build | |
# | |
# License: Public Domain | |
# Author: Leonard van Driel, 2012 |
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# Configuration tips when fighting Xcode - Build settings that build | |
# Starting from a fresh Xcode project, setting these on the project's build | |
# settings should suffice. Also put all libs and frameworks in the Frameworks | |
# dir and make sure included workspace header files are set to 'Public'. | |
# Author: Leonard van Driel, 2012 | |
Other Linker Flags: -ObjC | |
Public Headers Folder Path: ../../Headers | |
Framework Search Paths: "$(SRCROOT)/Frameworks" | |
Header Search Paths: "$(SRCROOT)/Frameworks"/** $(BUILT_PRODUCTS_DIR)/../../Headers |
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// Objective-C method for composing a HTTP multipart/form-data body. | |
// Provide parameters and data in a NSDictionary. Outputs a NSData request body. | |
// License: Public Domain | |
// Author: Leonard van Driel, 2012 | |
@interface MultipartExample @end | |
@implementation MultipartExample | |
+ (void)exampleUsageUploadImage |
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// Objective-C methods for percent-escaping NSString, for use in NSURL. | |
// This approach does full escaping, instead of the 'smart' escaping that | |
// is provided by [NSString stringByReplacingPercentEscapesUsingEncoding:]. | |
// License: Public Domain | |
// Author: Leonard van Driel, 2012 | |
@implementation NSString (EscapeForURL) | |
- (NSString *)escapeForURL | |
{ |
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// Objective-C methods for Base64 conversion between NSString and NSData. | |
// Note: these do not support trailing '=' characters. | |
// License: Public Domain | |
// Author: Leonard van Driel, 2012 | |
static unsigned char toBase64String[65] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; | |
static unsigned char toBase64Data[256] = { | |
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, | |
64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, 64, |
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// A Minimal PonyDebugger setup in Objective-C | |
// Add these lines to application:didFinishLaunchingWithOptions: and add the | |
// PonyDebugger and SocketRocket libs/frameworks to your project. Read the | |
// Quick Start at https://github.com/square/PonyDebugger#quick-start | |
// For on-device debugging, use `ponyd serve -i 0.0.0.0` and replace `localhost`. | |
// Author: Leonard van Driel, 2012 | |
#if DEBUG | |
PDDebugger *debugger = (PDDebugger *)[NSClassFromString(@"PDDebugger") defaultInstance]; | |
[debugger connectToURL:[NSURL URLWithString:@"ws://localhost:9000/device"]]; |
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// NWURLConnection - an NSURLConnectionDelegate based on blocks with cancel. | |
// Similar to the `sendAsynchronousRequest:` method of NSURLConnection, but | |
// with `cancel` method. Requires ARC on iOS 6 or Mac OS X 10.8. | |
// License: BSD | |
// Author: Leonard van Driel, 2012 | |
@interface NWURLConnection : NSObject<NSURLConnectionDelegate> | |
@property (nonatomic, strong) NSURLRequest *request; | |
@property (nonatomic, strong) NSOperationQueue *queue; |
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// A HockeyApp delegate class. | |
// License: Public Domain | |
// Author: Leonard van Driel, 2012 | |
#import <HockeySDK/HockeySDK.h> | |
@interface NWHockeyChief : NSObject <BITHockeyManagerDelegate, BITUpdateManagerDelegate, BITCrashManagerDelegate> | |
+ (NWHockeyChief *)shared; | |
+ (void)setup; | |
@end |
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// ImagePreloadingViewController - An iOS view controller for trying out different | |
// UIImage preloading strategies. Results for 1 MB png on iPhone 4S: | |
// - No preload: drawing the image right away (80 ms) | |
// - Header preload: getting the width (10 ms) and then drawing (100 ms) | |
// - Data preload: getting the data (110 ms) and then drawing (75 ms) | |
// - Draw preload: drawing it once (100 ms) and then again (20 ms) | |
// In short: preload a UIImage by drawing it. | |
// License: BSD | |
// Author: Leonard van Driel, 2012 |
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# Country code lookup using offline quadtree generated by Yggdrasil. | |
# https://github.com/leonardvandriel/Yggdrasil | |
# This Ruby script can be used to determine the ISO 3166 country at a given | |
# WGS 84 coordinate. Lookup is based on quadtree data stored in the remainder | |
# of this file. This data can be compressed to under 20 KB, while providing | |
# lookup accuracy under 40 km. | |
# License: BSD | |
# Author: Leonard van Driel, 2013 | |
require 'json' |
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