Save this in a bookmark URL and click on it when you land on the page you want to turn into a clean window.
javascript:window.open(location.href,"detab","toolbar=0");window.close()
Much like my script to Download Steam Library List, I created a similar script to download your list of Steam Purchases as a CSV file.
It's not perfect because you'll have to filter out the refunds and other types of transactions. Someone on reddit requested me to make it and I figured it was something I wanted to do myself so I did.
| <table><tbody><tr id=o></tr></tbody></table> | |
| <script> | |
| o.innerHTML = [window, Set, Array, Math, Number, RegExp, Date] | |
| .map(M=>`<td><h3>${M.name || M}</h3><br>${Reflect.ownKeys(M).map(a=>JSON.stringify(a)).join`<br>`}</td>`).join``; | |
| </script> | |
| <style>*{vertical-align:top} |
I'm happy to have something to submit to the JS1024 2024 competition. I just found out about the competition and realized that I have something to submit even if it's not aligned with the theme. I'm pretty sure I started and finished the project during the competition. See my submission here.
Title: ๐ Stacking Game
Short Description: Press Space or tap on mobile! See how high you can go in this stacking game!
Date: June 29, 2024
Whenever I see a simple game, I start thinking about its mechanics and how it might be implemented.
So then when it seemed like a good small weekend project, I went for it. I got it down to its bare mechanics.
In future iterations, I could add animations, backgrounds, title screen, scoreboard, etc.
I was curious on how level was determined for games and I found an awesome article about it by Jake Lee.
But one important thing was not explained in this article, how is it implemented in JavaScript?!
He has provided implementations in a Google Sheet and Github Gist though. So that may be your preferred method.
Copy-paste this into your address bar:
data:text/html,<title>code</title><link rel=icon href='data:image/svg+xml,<svg xmlns=%22http://www.w3.org/2000/svg%22 viewBox=%220 0 99 99%22><text y=%221em%22 font-size=%2272%22>&%23128187;</text></svg>'><textarea id=d spellcheck=false onkeypress=e=event;k=e.keyCode;(e.ctrlKey&&k==13)||k==10?f.srcdoc=d.value:0 style=resize:none;filter:invert(><p id=o></p>%0d<script>%0do.innerHTML = 0;%0d</script></textarea><iframe id=f></iframe><p id=p style=position:fixed;bottom:1;color:white></p><script>D=0,d.onkeyup=d.onclick=n=>{clearTimeout(D),D=setTimeout(_=>{A=d.selectionStart,B=d.selectionEnd,V=d.value,E=V.substr(0,B).split`\n`,p.innerHTML=`Ln:${E.length}, Col:${E.pop().length+1}, ${A==B?'Pos:'+B:'Sel:'+(B-A)}, Len:${V.length}`},99)}</script><style>*{box-sizing:border-box;margin:0}textarea,iframe{width:50%;height:100%;vertical-align:top}In the latest iteration my code editor, I've made big practical improvements to
I wanted to see what's out there and here's what I found.
I think this is decent set to study, but I'm mainly interested in the smallest implementation and not worried about if it's computationally random.
rand = max => Math.sin(++seed)**2 * 1e9 % maxVisit this URL while logged in your steam account: https://store.steampowered.com/account/licenses/
Hit F12, click on the "Console" tab and paste it into the prompt)
a=document.createElement`a`;a.href=URL.createObjectURL(new Blob(["Date,Item,Acquisition Method\n"+[...document.querySelectorAll('.account_table tr > td')].reduce((p,e,i)=>(p[~~(i/3)]=(p[~~(i/3)]||"")+'"'+e.innerHTML.trim().replace(/<\/?[^>]+(>|$)/g,"").replace(/\s+/g," ").replace(/"/g,'""').replaceAll(" Remove ","")+'"'+(i%3==2?"":","),p),[]).join`\n`],{type:"text/plain"}));a.click(a.download="steam-games-list.csv");URL.revokeObjectURL(a.href) To celebrate May 4th, I made the cockpit design of the Millennium Falcon fit within a dweet!
B=~~(t*99)%136
x.save(A=300)
x.translate(960,1080)
x.rotate(B*.035)