$ sudo npm install -g hexo-cli
$ hexo -v
hexo-cli: 0.1.9
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""" Trains an agent with (stochastic) Policy Gradients on Pong. Uses OpenAI Gym. """ | |
import numpy as np | |
import cPickle as pickle | |
import gym | |
# hyperparameters | |
H = 200 # number of hidden layer neurons | |
batch_size = 10 # every how many episodes to do a param update? | |
learning_rate = 1e-4 | |
gamma = 0.99 # discount factor for reward |
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using UnityEngine; | |
using System.Collections; | |
namespace nobnak.Blending { | |
public class AutoHideCursor : MonoBehaviour { | |
public float hideAfterSeconds = 3f; | |
public float thresholdInPixels = 3f; | |
float _lastTime; |
Below is the list of modern JS frameworks and almost frameworks – React, Vue, Angular, Ember and others.
All files were downloaded from https://cdnjs.com and named accordingly.
Output from ls
command is stripped out (irrelevant stuff)
$ ls -lhS
566K Jan 4 22:03 angular2.min.js
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#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <dlfcn.h> | |
int main(int argc, char** argv) | |
{ | |
void *handle; | |
void (*func_print_name)(const char*); |
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<html> | |
<style> | |
html, body{ | |
width:100%; | |
height:100%; | |
} | |
svg { | |
width: 960px; | |
height:500px; |
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%.hex: %.asm | |
avra -fI $< | |
rm *.eep.hex *.obj *.cof | |
all: $(patsubst %.asm,%.hex,$(wildcard *.asm)) | |
upload: ${program}.hex | |
avrdude -c arduino -p m328p -P /dev/arduino-uno -b 115200 -U flash:w:$< | |
monitor: |
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local lpeg = require 'lpeg' | |
local L = lpeg.locale() | |
local P,V,C,Ct,S,R,Cg,Cc = | |
lpeg.P, lpeg.V, lpeg.C, lpeg.Ct, lpeg.S, lpeg.R, lpeg.Cg, lpeg.Cc | |
local ws = S'\r\n\f\t\v ' | |
local ws0 = ws^0 | |
local ws1 = ws^1 | |
local name = S'_ ' + L.digit + L.alpha |