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/** | |
* @brief Render rectangle with width | |
* @details It is created by overlapping two filled rects | |
* | |
* @param renderer current renderer | |
* @param dest Destination | |
* @param width Stroke width | |
* @param rR rectangle's color red component | |
* @param gR rectangle's color green component | |
* @param bR rectangle's color blue component |
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#!/bin/bash | |
# How to use: | |
# 1. Download this script | |
# 2. Open any game made with rpg maker/ wolf rpg, using wine with JP encoding, for example: | |
# LC_ALL=ja_JP.UTF-8 LANG=ja_JP.UTF-8 wine Game.exe | |
# 3. Get the coordinate of the textbox, you can use Cmd-Shift-4 to find the value. | |
# 4. Change the config below | |
# 5. Save and Run the script |
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Shader "Unlit/UnityShader" | |
{ | |
Properties | |
{ | |
_MainTex ("Texture", 2D) = "white" {} | |
} | |
SubShader | |
{ | |
Tags { "RenderType"="Opaque" } | |
LOD 100 //level of detail |
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column -t -s : /etc/passwd |
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<html> | |
<head> | |
<title> typed js example </title> | |
<script src="https://cdnjs.cloudflare.com/ajax/libs/typed.js/2.0.8/typed.min.js"></script> | |
</head> | |
<body> | |
<p>Typed js is typing: <span id="type-me"></span></p> | |
<script> |
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set tabstop=4 | |
set shiftwidth=4 | |
set ls=2 | |
set number | |
set relativenumber | |
set diffopt+=internal,algorithm:patience | |
set splitbelow | |
set splitright |
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/* 15jul14abu | |
* 06dec12jk | |
* (c) Software Lab. Alexander Burger | |
*/ | |
html { | |
background-color: #ddd; | |
} | |
body { |
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// gdbm_example.c | |
// CFLAGS = -Wall -Wextra -Werror -O2 -std=c99 -pedantic -lGDBM | |
#include <stdio.h> | |
#include <string.h> | |
#include <gdbm.h> | |
#include <stdlib.h> | |
GDBM_FILE dbf; |
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#!/usr/local/plan9/bin/rc | |
. 9.rc | |
. $PLAN9/lib/acme.rc | |
if(~ $#* 0 1){ | |
echo >[1=2] usage: adiff file1 file2 | |
echo >[1=2] or adiff file1 file2... dir | |
exit usage |