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@jboner
jboner / latency.txt
Last active July 28, 2025 22:22
Latency Numbers Every Programmer Should Know
Latency Comparison Numbers (~2012)
----------------------------------
L1 cache reference 0.5 ns
Branch mispredict 5 ns
L2 cache reference 7 ns 14x L1 cache
Mutex lock/unlock 25 ns
Main memory reference 100 ns 20x L2 cache, 200x L1 cache
Compress 1K bytes with Zippy 3,000 ns 3 us
Send 1K bytes over 1 Gbps network 10,000 ns 10 us
Read 4K randomly from SSD* 150,000 ns 150 us ~1GB/sec SSD
@adamawolf
adamawolf / Apple_mobile_device_types.txt
Last active July 28, 2025 07:03
List of Apple's mobile device codes types a.k.a. machine ids (e.g. `iPhone1,1`, `Watch1,1`, etc.) and their matching product names
i386 : iPhone Simulator
x86_64 : iPhone Simulator
arm64 : iPhone Simulator
iPhone1,1 : iPhone
iPhone1,2 : iPhone 3G
iPhone2,1 : iPhone 3GS
iPhone3,1 : iPhone 4
iPhone3,2 : iPhone 4 GSM Rev A
iPhone3,3 : iPhone 4 CDMA
iPhone4,1 : iPhone 4S
var mediaJSON = { "categories" : [ { "name" : "Movies",
"videos" : [
{ "description" : "Big Buck Bunny tells the story of a giant rabbit with a heart bigger than himself. When one sunny day three rodents rudely harass him, something snaps... and the rabbit ain't no bunny anymore! In the typical cartoon tradition he prepares the nasty rodents a comical revenge.\n\nLicensed under the Creative Commons Attribution license\nhttp://www.bigbuckbunny.org",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4" ],
"subtitle" : "By Blender Foundation",
"thumb" : "images/BigBuckBunny.jpg",
"title" : "Big Buck Bunny"
},
{ "description" : "The first Blender Open Movie from 2006",
"sources" : [ "http://commondatastorage.googleapis.com/gtv-videos-bucket/sample/ElephantsDream.mp4" ],
@schickling
schickling / UIImageFixedOrientationExtension.swift
Last active December 31, 2024 22:21
Extension to fix orientation of an UIImage (Sets orientation to portrait)
extension UIImage {
func fixedOrientation() -> UIImage {
if imageOrientation == UIImageOrientation.Up {
return self
}
var transform: CGAffineTransform = CGAffineTransformIdentity
@petewarden
petewarden / ..build-protobuf-3.0.0.md
Last active September 27, 2022 08:19 — forked from BennettSmith/..build-protbuf-2.5.0.md
Script used to build Google Protobuf 3.0.0 for use with Xcode 7 / iOS 9. Builds all supported architectures and produces a universal binary static library.

Google Protobuf 3.0.1 - Mac OS X and iOS Support

The script in this gist will help you buid the Google Protobuf library for use with Mac OS X and iOS. Other methods (such as homebrew or direct compilation) have issues that prevent their use. The libraries built by this script are universal and support all iOS device architectures including the simulator.

This gist was adapted from the original at https://gist.github.com/BennettSmith/7150245, and updated to deal with Xcode 7 and iOS 9, and download protobuf version 3.0.0.

@vasanthk
vasanthk / System Design.md
Last active July 26, 2025 22:28
System Design Cheatsheet

System Design Cheatsheet

Picking the right architecture = Picking the right battles + Managing trade-offs

Basic Steps

  1. Clarify and agree on the scope of the system
  • User cases (description of sequences of events that, taken together, lead to a system doing something useful)
    • Who is going to use it?
    • How are they going to use it?
@podkovyrin
podkovyrin / CMSampleBufferRef_to_vImage.m
Last active November 25, 2022 10:52
CMSampleBufferRef to vImage and resize
CVImageBufferRef imageBuffer = CMSampleBufferGetImageBuffer(sampleBuffer);
CVPixelBufferLockBaseAddress(imageBuffer,0);
size_t height = CVPixelBufferGetHeight(imageBuffer);
size_t width = CVPixelBufferGetWidth(imageBuffer);
size_t bytesPerRow = CVPixelBufferGetBytesPerRow(imageBuffer);
void *sourceData = CVPixelBufferGetBaseAddress(imageBuffer);
// Set a bunch of variables we need. The "radius" for the blur kernel needs to be positive and odd. The permute map maps the BGRA channels of the buffer to the ARGB that vImage needs.
@Ellein-Keen
Ellein-Keen / coreDataCheatSheet.swift
Created April 29, 2016 10:44
Core Data Cheat Sheet for Swift iOS Developers
// Fetch entities
let fetchRequest = NSFetchRequest(entityName: "Note")
var sortDescriptor = NSSortDescriptor(key: "text", ascending: false)
fetchRequest.sortDescriptors = [sortDescriptor]
let predicate = NSPredicate(format: "MyEntityAttribute == %@", "Matching Value")
fetchRequest.predicate = predicate
@fffaraz
fffaraz / dns.c
Created May 29, 2016 05:58
DNS Query Code in C with linux sockets
//DNS Query Program on Linux
//Author : Silver Moon ([email protected])
//Dated : 29/4/2009
//Header Files
#include<stdio.h> //printf
#include<string.h> //strlen
#include<stdlib.h> //malloc
#include<sys/socket.h> //you know what this is for
#include<arpa/inet.h> //inet_addr , inet_ntoa , ntohs etc
@mcxiaoke
mcxiaoke / dnsquery.c
Created July 23, 2016 14:42 — forked from vkmc/dnsquery.c
DNS Query using UDP sockets
//DNS Query Program on Linux
//Author : Silver Moon ([email protected])
//Dated : 29/4/2009
//Header Files
#include<stdio.h> //printf
#include<string.h> //strlen
#include<stdlib.h> //malloc
#include<sys/socket.h> //you know what this is for
#include<arpa/inet.h> //inet_addr , inet_ntoa , ntohs etc