Original: http://www.shadowandy.net/2012/03/asus-rt-n66u-tomatousb-firmware-flashing-guide.htm
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
******************************************************************************* | |
* The C++ Integer To String Conversion Benchmark * | |
* * | |
* Version: 2.718-20131130 * | |
* * | |
* This benchmark is based on the solutions provided in the following * | |
* stackoverflow question: * | |
* * | |
* http://stackoverflow.com/q/4351371 (Date: 20101204) * |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# coding=utf-8 | |
""" | |
LICENSE http://www.apache.org/licenses/LICENSE-2.0 | |
""" | |
import datetime | |
import sys | |
import time | |
import threading | |
import traceback | |
import SocketServer |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* An implementation of C11 stdatomic.h directly borrowed from FreeBSD | |
* (original copyright follows), with minor modifications for | |
* portability to other systems. Works for recent Clang (that | |
* implement the feature c_atomic) and GCC 4.7+; includes | |
* compatibility for GCC below 4.7 but I wouldn't recommend it. | |
* | |
* Caveats and limitations: | |
* - Only the ``_Atomic parentheses'' notation is implemented, while | |
* the ``_Atomic space'' one is not. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset=utf-8> | |
<title>WebSocket test</title> | |
</head> | |
<body> | |
<script> | |
if (window.MozWebSocket) { | |
window.WebSocket = window.MozWebSocket; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import struct | |
import SocketServer | |
from base64 import b64encode | |
from hashlib import sha1 | |
from mimetools import Message | |
from StringIO import StringIO | |
class WebSocketsHandler(SocketServer.StreamRequestHandler): | |
magic = '258EAFA5-E914-47DA-95CA-C5AB0DC85B11' |
L1 cache reference ......................... 0.5 ns
Branch mispredict ............................ 5 ns
L2 cache reference ........................... 7 ns
Mutex lock/unlock ........................... 25 ns
Main memory reference ...................... 100 ns
Compress 1K bytes with Zippy ............. 3,000 ns = 3 µs
Send 2K bytes over 1 Gbps network ....... 20,000 ns = 20 µs
SSD random read ........................ 150,000 ns = 150 µs
Read 1 MB sequentially from memory ..... 250,000 ns = 250 µs
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
package main | |
import ( | |
"fmt" | |
) | |
type Node struct { | |
Value int | |
} |
Using Python's built-in defaultdict we can easily define a tree data structure:
def tree(): return defaultdict(tree)
That's it!
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
#include <assert.h> | |
#include <stdarg.h> | |
#include <stdbool.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <string.h> | |
#include <unistd.h> | |
enum type { | |
NIL, |