The Github doesn't provide country code for Brazil (+55). To add this option, just run the code below in your console. The option Brazil +55 will be the first on the list, already selected:
🇧🇷 [pt-BR]
The Github doesn't provide country code for Brazil (+55). To add this option, just run the code below in your console. The option Brazil +55 will be the first on the list, already selected:
🇧🇷 [pt-BR]
| local Yielder = {} | |
| Yielder.__index = Yielder | |
| function Yielder.new(): Class | |
| return setmetatable({ | |
| _thread = nil | |
| }, Yielder) | |
| end | |
| function Yielder:Yield(...): (...any) |
| local StarterGui = game:GetService("StarterGui") | |
| local BackpackUtil = {} | |
| local IsBackpackHidden = false | |
| local HiddenCounter = 0 | |
| local function ChangeBackpackVisibility( | |
| isHidden: boolean | |
| ) | |
| while true do |
| local StarterGui = game:GetService("StarterGui") | |
| local SetCore = {} | |
| function SetCore:ChatActive(active: boolean) | |
| StarterGui:SetCore("ChatActive", active) | |
| end | |
| function SetCore:BadgesNotificationsActive(active: boolean) | |
| StarterGui:SetCore("BadgesNotificationsActive", active) | |
| end |
| local ReplicatedStorage = game:GetService("ReplicatedStorage") | |
| local Janitor = require(ReplicatedStorage.Utils.Janitor) | |
| return function( | |
| parent: Instance, | |
| childName: string | |
| ): Instance | |
| assert( | |
| typeof(parent) == 'Instance', |
| local FreeThread: thread? = nil | |
| local function RunHandlerInFreeThread(handle, ...) | |
| local thread = FreeThread :: thread | |
| FreeThread = nil | |
| handle(...) | |
| FreeThread = thread | |
| end |
| -- https://github.com/RBLXUtils/FastSignal/blob/main/src/ReplicatedStorage/FastSignal/Immediate.lua | |
| -- FastSignal's Immediate Mode ended up being made from this code, with some modifications. | |
| -- This gist is no longer updated and may contain bugs, check out FastSignal Immediate. | |
| local ScriptSignal = {} | |
| ScriptSignal.__index = ScriptSignal | |
| local ScriptConnection = {} | |
| ScriptConnection.__index = ScriptConnection |
| local RunService: RunService = game:GetService("RunService") | |
| local ScriptBinding = {} | |
| ScriptBinding.__index = ScriptBinding | |
| local BindingId: number = 0 | |
| function ScriptBinding:Unbind() | |
| if self._binded == false then | |
| return |
| --[[ | |
| Stamper.lua: | |
| Stamper is a hyper-efficient library made for handling functions | |
| that should run every x amount of seconds, | |
| With multiple functions, this process can usually cause | |
| lag, stamper fixes this, by handling it all in one connection / thread, | |
| with custom scheduling! | |
| ]] |
| local TweenService: TweenService = game:GetService("TweenService") | |
| local FreeThread: thread? = nil | |
| local function DestroyTween(tween: Tween) | |
| local thread = FreeThread :: thread | |
| FreeThread = nil | |
| while true do | |
| tween.Completed:Wait() | |
| tween:Destroy() |