// Import modules import React, { useEffect, useRef, useState } from "react"; // Define a custom hook for using media source buffers const useMediaSourceBuffer = (url, mimeType) => { // Create a ref for the media source object const mediaSourceRef = useRef(); // Create a ref for the source buffer object const sourceBufferRef = useRef(); // Create a state for the media source ready state const [readyState, setReadyState] = useState(""); // Create a state for the source buffer updating flag const [updating, setUpdating] = useState(false); // Create a state for the queue of chunks to be appended to the source buffer const [queue, setQueue] = useState([]); // Initialize the media source object and attach it to the URL useEffect(() => { // Create a new media source object mediaSourceRef.current = new MediaSource(); // Set the URL to be a blob URL created from the media source object url.current = URL.createObjectURL(mediaSourceRef.current); // Add an event listener for when the media source is open mediaSourceRef.current.addEventListener("sourceopen", () => { // Set the ready state to open setReadyState(mediaSourceRef.current.readyState); // Create a new source buffer object with the given mime type sourceBufferRef.current = mediaSourceRef.current.addSourceBuffer(mimeType); // Add an event listener for when the source buffer is updating sourceBufferRef.current.addEventListener("updatestart", () => { // Set the updating flag to true setUpdating(true); }); // Add an event listener for when the source buffer is updated sourceBufferRef.current.addEventListener("updateend", () => { // Set the updating flag to false setUpdating(false); // If there are chunks in the queue, shift the first one and append it to the source buffer if (queue.length > 0) { sourceBufferRef.current.appendBuffer(queue.shift()); } }); }); // Return a cleanup function to revoke the blob URL and close the media source return () => { URL.revokeObjectURL(url.current); mediaSourceRef.current.endOfStream(); }; }, [url, mimeType]); // Define a function to append a chunk to the source buffer or the queue const appendChunk = (chunk) => { // If the source buffer is not updating and the media source is open, append the chunk to the source buffer if (!updating && readyState === "open") { sourceBufferRef.current.appendBuffer(chunk); } else { // Otherwise, push the chunk to the queue setQueue((prevQueue) => [...prevQueue, chunk]); } }; // Return the append chunk function return appendChunk; }; // Define a custom hook for fetching audio chunks from a server const useFetchAudioChunks = (url, appendChunk) => { // Create a state for the fetch controller const [controller, setController] = useState(null); // Create a state for the fetch signal const [signal, setSignal] = useState(null); // Create a state for the fetch reader const [reader, setReader] = useState(null); // Create a state for the fetch done flag const [done, setDone] = useState(false); // Fetch audio chunks from the server and append them to the media source buffer useEffect(() => { // If the URL is not defined, return if (!url) return; // Create a new abort controller and signal const newController = new AbortController(); const newSignal = newController.signal; // Set the controller and signal states setController(newController); setSignal(newSignal); // Define an async function to fetch and process audio chunks const fetchAndProcessChunks = async () => { try { // Fetch the audio file from the server with the signal and range headers const response = await fetch(url, { signal, headers: { Range: "bytes=0-", // Change this according to your desired range }, }); // If the response is not ok, throw an error if (!response.ok) { throw new Error(`Fetch error: ${response.status}`); } // Get the reader from the response body const newReader = response.body.getReader(); // Set the reader state setReader(newReader); // Define a recursive function to read and append chunks const readAndAppendChunks = async () => { // Read a chunk from the reader const { value, done } = await reader.read(); // If done is true, set the done state to true and return if (done) { setDone(true); return; } // If value is defined, append it to the media source buffer using the append chunk function if (value) { appendChunk(value); } // Call the function again until done is true readAndAppendChunks(); }; // Call the function for the first time readAndAppendChunks(); } catch (error) { // If the error is not an abort error, log it to the console if (error.name !== "AbortError") { console.error(error); } } }; // Call the async function fetchAndProcessChunks(); // Return a cleanup function to abort the fetch and cancel the reader return () => { controller.abort(); reader && reader.cancel(); }; }, [url, signal, reader, appendChunk]); // Return the done flag return done; }; // Define a custom hook for using an HTML5 audio element with a media source buffer URL const useAudioElement = (url, done) => { // Create a ref for the audio element const audioRef = useRef(); // Create a state for the audio duration const [duration, setDuration] = useState(0); // Create a state for the audio current time const [currentTime, setCurrentTime] = useState(0); // Create a state for the audio paused flag const [paused, setPaused] = useState(true); // Initialize and update the audio element with the URL and done flag useEffect(() => {}, []); // Incomplete from here need guidance to complete it };