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/* | |
Particle system using a compute shader | |
Author: Tim Gerritsen <[email protected]> - Go Robot | |
Date: December 2017 | |
Updated: Februari 2018, added comments | |
I tried to add as much comments as possible. Hope everything is clear. | |
If not, try to contact me through touchdesigner slack #glsl, or email. | |
*/ |
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// | |
// Simplex noise custom node for Shader Graph | |
// | |
// Original work (webgl-noise) Copyright (C) 2011 Ashima Arts. | |
// Translation and modification was made by Keijiro Takahashi. | |
// Ported to Shader Graph by Sergio L. Valladares and updated by André Mattos | |
// | |
// This shader is based on the webgl-noise GLSL shader. For further details | |
// of the original shader, please see the following description from the | |
// original source code. |