Skip to content

Instantly share code, notes, and snippets.

@macintoxic
macintoxic / GameManager.cs
Created May 26, 2011 20:22 — forked from AngryAnt/GameManager.cs
GameManager.cs
using UnityEngine;
using System.Collections;
public enum GameStatus
{
Setup,
Initializing,
ReInitializing,
AwaitingMasterServer,
@macintoxic
macintoxic / Calculadora.java
Created November 25, 2011 14:48
Classe main
public class Calculadora {
public int soma(int a, int b)
{
return a+b;
}
public int dobro(int a)
{
public interface InterfaceTeste1 {
String s = "tttt";
}
public abstract class CartaoWeb {
public CartaoWeb() {
// TODO Auto-generated constructor stub
}
String destinatario;
public abstract void showMessage();
public void teste()
public class ClasseTeste implements InterfaceTeste1, InterfaceTeste2 {
public String publicString = "";
public static String publicStaticString = "";
private static String privateStaticString = "";
protected String protectedString = "";
public int publicInt = 0;
public @Positivo int negativo = -10;
public class DiaDosNamorados extends CartaoWeb {
public DiaDosNamorados( String dest) {
// TODO Auto-generated constructor stub
destinatario = dest;
}
import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;
@Retention(RetentionPolicy.RUNTIME)
@Target(ElementType.FIELD)
public @interface Positivo {
@macintoxic
macintoxic / gist:1394038
Created November 25, 2011 17:32
Exercicio 2 da lista 3.
O erro está no método void getTime().
Deveria ser String getTime().
@macintoxic
macintoxic / gist:1552402
Created January 2, 2012 22:27
restore blocks
void RestoreBlocks ()
{
int x;
for (int i = 0; i < ROWS; i++) {
#include <SoftwareSerial.h>
#include <TinyGPS.h>
#include <SD.h>
const int chipSelect = 10;
File dataFile;
/* This sample code demonstrates the normal use of a TinyGPS object.