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magicoal-nerb / marceloOctree.js
Last active June 18, 2023 03:03
marcelo codget octree [ the best one]
var octantVecs = [
[-1, -1, -1],
[-1, -1, 1],
[-1, 1, -1],
[-1, 1, 1],
[1, -1, -1],
[1, -1, 1],
[1, 1, -1],
[1, 1, 1]
];
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magicoal-nerb / pool.lua
Last active May 20, 2023 20:00
codget lua pool
local RunService = game:GetService("RunService");
local Effects = Instance.new("Folder");
Effects.Name = "Effects";
Effects.Parent = workspace;
--[[
this is ap ool
assumes that everything inserted
has the same lifetime
if not then ur gonna make ap riority queue LOL[tweaker shit cuh]!