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| var x // error | |
| var x:Int // okay |
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| var score:Int? | |
| score = 100 | |
| //if score is nil the if block will not work | |
| /*if score has value, the if block create a new constant score and assign the score value to the new constant score which is unwrapped and available within the if block | |
| */ | |
| if let score = score{ | |
| score | |
| } | |
| score ?? 0 //provide a default value when there is nil | |
| score! //when u sure the optional must have a value other than nil |
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| import UIKit | |
| import PlaygroundSupport | |
| //to run serial queue in playground always make the following true | |
| PlaygroundPage.current.needsIndefiniteExecution = true | |
| let mainQueue = DispatchQueue.main | |
| let globalQueue = DispatchQueue.global() | |
| let serialQueue = DispatchQueue(label: "net.ithinkdiff.app") | |
| let concurQueue = DispatchQueue(label: "net.ithinkdiff.app.concurr", attributes: .concurrent) |
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