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vec3 hueShift( vec3 color, float hueAdjust ){ | |
const vec3 kRGBToYPrime = vec3 (0.299, 0.587, 0.114); | |
const vec3 kRGBToI = vec3 (0.596, -0.275, -0.321); | |
const vec3 kRGBToQ = vec3 (0.212, -0.523, 0.311); | |
const vec3 kYIQToR = vec3 (1.0, 0.956, 0.621); | |
const vec3 kYIQToG = vec3 (1.0, -0.272, -0.647); | |
const vec3 kYIQToB = vec3 (1.0, -1.107, 1.704); |
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montage ./*.png -tile 10x -geometry 270x270+0+0 -background transparent sprite.png |
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// Copy attributes from particles to surface | |
int handle; | |
handle = pcopen(@OpInput2, “P”, @P, 1000, 1); | |
@v = pcfilter(handle, “v”); | |
// @Cd = pcfilter(handle, “Cd”); | |
pcclose(handle); | |
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I am attesting that this GitHub handle mairod is linked to the Tezos account tz2At5T1CLTcoF97ScUcbrekeHdPXwvQ3yWt for tzprofiles | |
sig:spsig1WsGppaWr4GdD3uXQ9rMDz1zRrVyrtHL7DxwyqPZ5FeHL4hyAdQ5JDXdKMKDqnK2AwMgcs1pWx8WMQhZ6qCjZcFx7u3XZX |
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magick convert T_Ceramic_M.png T_Ceramic_R.png T_Ceramic_M.png -channel RGB -combine T_Ceramic_MR.png |