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| /** Copyright: 2019-*, Oleksandr Kucherenko ([email protected]) */ | |
| apply plugin: 'com.android.library' | |
| android { | |
| /* ... default android lib OR app configuration ... */ | |
| } | |
| configurations { | |
| repack { transitive = false } | |
| compatibility { transitive = false } |
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| #!/bin/bash | |
| # seed-storage | |
| # ============ | |
| # Seed an existing firebase cloud storage emulator instance. Run it inside your | |
| # project's firebase folder, ie: ./seed-storage.sh <project-name> <dest-folder> | |
| name=firebase_export # firebase export dir name | |
| project=$1 # project name | |
| root=$2 # export root path |
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| using System; | |
| using System.Collections.Generic; | |
| using System.Diagnostics; | |
| using System.IO; | |
| using System.Linq; | |
| using System.Text; | |
| using DiceKingdoms.Meta; | |
| using UnityEngine; | |
| using Unity.Build; | |
| using UnityEditor; |
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