This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| namespace NullChecking { | |
| struct NonNull<T> | |
| where T : class | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using Castle.MicroKernel.Registration; | |
| using Castle.Windsor; | |
| using System; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading.Tasks; | |
| using Castle.MicroKernel.Lifestyle; | |
| namespace Castle_ScopeLifetime { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| var s="var s=\x22%\x22; console.log(s.replace(\x22%\x22,s.replace(new RegExp(String.fromCharCode(34),\x22g\x22),String.fromCharCode(92)+\x22x22\x22)))"; console.log(s.replace("%",s.replace(new RegExp(String.fromCharCode(34),"g"),String.fromCharCode(92)+"x22"))) |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| use TSQL2012; | |
| if exists (select * from sys.schemas where name = 'gol') | |
| begin | |
| drop function gol.global_variable; | |
| drop procedure gol.print_board; | |
| drop procedure gol.init_board; | |
| drop procedure gol.iteration; | |
| drop procedure gol.iterate; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| hciconfig hci0 reset | |
| hciconfig hci0 -a | |
| hciconfig hci0 noscan | |
| sleep 1 | |
| hciconfig hci0 noleadv | |
| sleep 1 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| public static class ObjectHelpers { | |
| public static TResult WhenNotNull<T, TResult>(this T @object, Func<T,TResult> expression) | |
| //where T: class | |
| where TResult: class | |
| { | |
| if (@object == null) | |
| return null; | |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| (function f() { console.log(['(',f.toString(),')()'].join('')); })() |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| using System; | |
| using System.Collections.Concurrent; | |
| using System.Collections.Generic; | |
| using System.Linq; | |
| using System.Text; | |
| using System.Threading; | |
| using System.Threading.Tasks; | |
| using Castle.Core; | |
| using Castle.DynamicProxy; | |
| using Castle.MicroKernel; |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/usr/bin/env node | |
| // board is single array | |
| // [x, x, x, | |
| // x, x, x, | |
| // x, x, x] | |
| // where x may be string 'X', 'O', or null | |
| var readline = require('readline-sync'); |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| #!/usr/bin/env node | |
| const NKEYS = 4; | |
| function arrayOfSize(size) { | |
| var a = Array(size); | |
| for (var i = 0; i < size; i += 1) | |
| a[i] = null; |
OlderNewer