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dlivingstone / Triangle_opengl_3_1.cpp
Created October 15, 2010 14:59
OpenGL 3.0+ Rendering Example - A complete and fairly minimal example of rendering with shaders
// Triangle_opengl_3_1
// A cross platform version of
// http://www.opengl.org/wiki/Tutorial:_OpenGL_3.1_The_First_Triangle_%28C%2B%2B/Win%29
// with some code from http://www.lighthouse3d.com/opengl/glsl/index.php?oglexample1
// and from the book OpenGL Shading Language 3rd Edition, p215-216
// Daniel Livingstone, October 2010
#include <GL/glew.h>
#define FREEGLUT_STATIC
#include <GL/freeglut.h>
#!/bin/sh
# Use BeyondCompare as difftool for git in cygwin.
# git config --global difftool.bc3.cmd "beyondcompare-diff.sh \"\$LOCAL\" \"\$REMOTE\""
# git difftool -t bc3 branch1..branch2
# Reference: http://www.tldp.org/LDP/abs/abs-guide.pdf
library=githelperfunctions.sh
#[ -f $library ] && . $library
## get the weather condition (rainy, cloudy) for any given city
## by @limitedmage julianapena.com
import urllib2
def getWeather(city):
#create google weather api url
url = "http://www.google.com/ig/api?weather=" + urllib2.quote(city)